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Hello, I use softbodies and ammos and would like to mix with skeletal animation ; So material of skinnnedMesh has skinning set to true. My experience is not convincing : material disappears. Should this work ?
The text was updated successfully, but these errors were encountered:
Hello, I use softbodies and ammos and would like to mix with skeletal animation ; So material of skinnnedMesh has skinning set to true. My experience is not convincing : material disappears. Should this work ?
The text was updated successfully, but these errors were encountered: