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ninja.misc.js
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ninja.seeder = {
init: (function () {
document.getElementById("generatekeyinput").value = "";
})(),
// number of mouse movements to wait for
seedLimit: (function () {
var num = Crypto.util.randomBytes(12)[11];
return 200 + Math.floor(num);
})(),
seedCount: 0, // counter
lastInputTime: new Date().getTime(),
seedPoints: [],
isDone: function() {
return ninja.seeder.seedCount >= ninja.seeder.seedLimit;
},
// seed function exists to wait for mouse movement to add more entropy before generating an address
seed: function (evt) {
if (!evt) var evt = window.event;
var timeStamp = new Date().getTime();
// seeding is over now we generate and display the address
if (ninja.seeder.seedCount == ninja.seeder.seedLimit) {
ninja.seeder.seedCount++;
ninja.wallets.singlewallet.open();
document.getElementById("menu").style.visibility = "visible";
ninja.seeder.removePoints();
}
// seed mouse position X and Y when mouse movements are greater than 40ms apart.
else if ((ninja.seeder.seedCount < ninja.seeder.seedLimit) && evt && (timeStamp - ninja.seeder.lastInputTime) > 40) {
SecureRandom.seedTime();
SecureRandom.seedInt16((evt.clientX * evt.clientY));
ninja.seeder.showPoint(evt.clientX, evt.clientY);
ninja.seeder.seedCount++;
ninja.seeder.lastInputTime = new Date().getTime();
ninja.seeder.showPool();
}
},
// seed function exists to wait for mouse movement to add more entropy before generating an address
seedKeyPress: function (evt) {
if (!evt) var evt = window.event;
// seeding is over now we generate and display the address
if (ninja.seeder.seedCount == ninja.seeder.seedLimit) {
ninja.seeder.seedCount++;
ninja.wallets.singlewallet.open();
document.getElementById("generate").style.display = "none";
document.getElementById("menu").style.visibility = "visible";
ninja.seeder.removePoints();
}
// seed key press character
else if ((ninja.seeder.seedCount < ninja.seeder.seedLimit) && evt.which) {
var timeStamp = new Date().getTime();
// seed a bunch (minimum seedLimit) of times
SecureRandom.seedTime();
SecureRandom.seedInt8(evt.which);
var keyPressTimeDiff = timeStamp - ninja.seeder.lastInputTime;
SecureRandom.seedInt8(keyPressTimeDiff);
ninja.seeder.seedCount++;
ninja.seeder.lastInputTime = new Date().getTime();
ninja.seeder.showPool();
}
},
showPool: function () {
var poolHex = Crypto.util.bytesToHex(SecureRandom.pool);
document.getElementById("seedpool").innerHTML = poolHex;
document.getElementById("seedpooldisplay").innerHTML = poolHex;
document.getElementById("mousemovelimit").innerHTML = (ninja.seeder.seedLimit - ninja.seeder.seedCount);
},
showPoint: function (x, y) {
var div = document.createElement("div");
div.setAttribute("class", "seedpoint");
div.style.top = y + "px";
div.style.left = x + "px";
// let's make the entropy 'points' grow and change color!
percentageComplete = ninja.seeder.seedCount / ninja.seeder.seedLimit;
document.getElementById("progress-bar-percentage").style.width=Math.ceil(percentageComplete*100)+"%";
// for some reason, appending these divs to an IOS device breaks clicking altogether (?)
if (navigator.platform != 'iPad' && navigator.platform != 'iPhone' && navigator.platform != 'iPod') {
document.body.appendChild(div);
}
ninja.seeder.seedPoints.push(div);
},
removePoints: function () {
for (var i = 0; i < ninja.seeder.seedPoints.length; i++) {
document.body.removeChild(ninja.seeder.seedPoints[i]);
}
ninja.seeder.seedPoints = [];
}
};
ninja.qrCode = {
// determine which type number is big enough for the input text length
getTypeNumber: function (text) {
var lengthCalculation = text.length * 8 + 12; // length as calculated by the QRCode
if (lengthCalculation < 72) { return 1; }
else if (lengthCalculation < 128) { return 2; }
else if (lengthCalculation < 208) { return 3; }
else if (lengthCalculation < 288) { return 4; }
else if (lengthCalculation < 368) { return 5; }
else if (lengthCalculation < 480) { return 6; }
else if (lengthCalculation < 528) { return 7; }
else if (lengthCalculation < 688) { return 8; }
else if (lengthCalculation < 800) { return 9; }
else if (lengthCalculation < 976) { return 10; }
return null;
},
createCanvas: function (text, sizeMultiplier) {
sizeMultiplier = (sizeMultiplier == undefined) ? 2 : sizeMultiplier; // default 2
// create the qrcode itself
var typeNumber = ninja.qrCode.getTypeNumber(text);
var qrcode = new QRCode(typeNumber, QRCode.ErrorCorrectLevel.H);
qrcode.addData(text);
qrcode.make();
var width = qrcode.getModuleCount() * sizeMultiplier;
var height = qrcode.getModuleCount() * sizeMultiplier;
// create canvas element
var canvas = document.createElement('canvas');
var scale = 10.0;
canvas.width = width * scale;
canvas.height = height * scale;
canvas.style.width = width + 'px';
canvas.style.height = height + 'px';
var ctx = canvas.getContext('2d');
ctx.scale(scale, scale);
// compute tileW/tileH based on width/height
var tileW = width / qrcode.getModuleCount();
var tileH = height / qrcode.getModuleCount();
// draw in the canvas
for (var row = 0; row < qrcode.getModuleCount(); row++) {
for (var col = 0; col < qrcode.getModuleCount(); col++) {
ctx.fillStyle = qrcode.isDark(row, col) ? "#000000" : "#ffffff";
ctx.fillRect(col * tileW, row * tileH, tileW, tileH);
}
}
// return just built canvas
return canvas;
},
// generate a QRCode and return it's representation as an Html table
createTableHtml: function (text) {
var typeNumber = ninja.qrCode.getTypeNumber(text);
var qr = new QRCode(typeNumber, QRCode.ErrorCorrectLevel.H);
qr.addData(text);
qr.make();
var tableHtml = "<table class='qrcodetable'>";
for (var r = 0; r < qr.getModuleCount(); r++) {
tableHtml += "<tr>";
for (var c = 0; c < qr.getModuleCount(); c++) {
if (qr.isDark(r, c)) {
tableHtml += "<td class='qrcodetddark'/>";
} else {
tableHtml += "<td class='qrcodetdlight'/>";
}
}
tableHtml += "</tr>";
}
tableHtml += "</table>";
return tableHtml;
},
// show QRCodes with canvas OR table (IE8)
// parameter: keyValuePair
// example: { "id1": "string1", "id2": "string2"}
// "id1" is the id of a div element where you want a QRCode inserted.
// "string1" is the string you want encoded into the QRCode.
showQrCode: function (keyValuePair, sizeMultiplier) {
for (var key in keyValuePair) {
var value = keyValuePair[key];
try {
if (document.getElementById(key)) {
document.getElementById(key).innerHTML = "";
document.getElementById(key).appendChild(ninja.qrCode.createCanvas(value, sizeMultiplier));
}
}
catch (e) {
// for browsers that do not support canvas (IE8)
document.getElementById(key).innerHTML = ninja.qrCode.createTableHtml(value);
}
}
}
};
ninja.tabSwitch = function (walletTab) {
if (walletTab.className.indexOf("selected") == -1) {
// unselect all tabs
for (var wType in ninja.wallets) {
document.getElementById(wType).className = "tab";
ninja.wallets[wType].close();
}
walletTab.className += " selected";
ninja.wallets[walletTab.getAttribute("id")].open();
}
};
ninja.envSecurityCheck = function() {
var innerHTML = "";
switch(window.location.protocol) {
case 'http:':
case 'https:':
innerHTML = '<span style="color: #990000;">' + ninja.translator.get("securitychecklistofflineNOK") + '</span>';
break;
case 'file:':
innerHTML = '<span style="color: #009900;">' + ninja.translator.get("securitychecklistofflineOK") + '</span>';
break;
default:
}
document.getElementById('envSecurityCheck').innerHTML = innerHTML;
};
ninja.browserSecurityCheck = function() {
var innerHTML = "";
if (window.crypto && window.crypto.getRandomValues) {
innerHTML = '<span style="color: #009900;">' + ninja.translator.get("securitychecklistrandomOK") + '</span>';
} else {
innerHTML = '<span style="color: #990000;">' + ninja.translator.get("securitychecklistrandomNOK") + '</span>';
}
document.getElementById('browserSecurityCheck').innerHTML = innerHTML;
}
ninja.getQueryString = function () {
var result = {}, queryString = location.search.substring(1), re = /([^&=]+)=([^&]*)/g, m;
while (m = re.exec(queryString)) {
result[decodeURIComponent(m[1])] = decodeURIComponent(m[2]);
}
return result;
};
// use when passing an Array of Functions
ninja.runSerialized = function (functions, onComplete) {
onComplete = onComplete || function () { };
if (functions.length === 0) onComplete();
else {
// run the first function, and make it call this
// function when finished with the rest of the list
var f = functions.shift();
f(function () { ninja.runSerialized(functions, onComplete); });
}
};
ninja.forSerialized = function (initial, max, whatToDo, onComplete) {
onComplete = onComplete || function () { };
if (initial === max) { onComplete(); }
else {
// same idea as runSerialized
whatToDo(initial, function () { ninja.forSerialized(++initial, max, whatToDo, onComplete); });
}
};
// use when passing an Object (dictionary) of Functions
ninja.foreachSerialized = function (collection, whatToDo, onComplete) {
var keys = [];
for (var name in collection) {
keys.push(name);
}
ninja.forSerialized(0, keys.length, function (i, callback) {
whatToDo(keys[i], callback);
}, onComplete);
};
ninja.toggleFaqQuestion = function (elementId) {
var answerDiv = document.getElementById(elementId);
answerDiv.style.display = answerDiv.style.display == "block" ? "none" : "block";
};