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chore: release 3.0.33 (#9)
* chore: release 3.0.33 * Create BuildAutomation.yml
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name: Approve by automation
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on:
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workflow_dispatch:
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jobs:
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approve-pull-request:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: 'approve a pull request'
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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run: |
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gh pr review ${{ env.PR_NUMBER }} --approve --body "approved by automation"

CHANGELOG.md

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Changelog
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=========
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# v3.0.33 (Jul 18, 2024)
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* Updated request header
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# v3.0.32 (Apr 9, 2024)
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* Added SendbirdChatPrivacyInfo.xcprivacy for Apple Privacy Manifest
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* Support Websocket TLS 1.2
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# v3.0.29 (Oct. 12, 2021)
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* Fix SetFile() Bug.
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* Fix SetFile() Bug
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# v3.0.28 (July 16, 2021)
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* Add Public Interface For Emoji
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* Bug Fix
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# v3.0.27 (Jun 14, 2021)
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* Add operator list query.
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* Add operator list query
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# v3.0.26 (May 25, 2021)
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* Add operator related methods.
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* Add operator related methods
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# v3.0.25 (May 14, 2021)
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* Monior bug fix.
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* Monior bug fix
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# v3.0.24 (May 7, 2021)
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* Add public group channel name search.
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* Add public group channel name search
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# v3.0.23 (Apr 20, 2021)
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* Add missing method for UserMessageParams.
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* Stability improvement.
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* Add missing method for UserMessageParams
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* Stability improvement
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# v3.0.22 (Mar 31, 2021)
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* Add ApplicationUserListQuery.
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* Statbility improvement.
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* Add ApplicationUserListQuery
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* Statbility improvement
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# v3.0.21 (Mar 10, 2021)
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* Bug fix.
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* Bug fix
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# v3.0.20 (Mar 9, 2021)
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* Bug fix.
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* Bug fix
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# v3.0.19 (Jan 9, 2021)
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* Fix FileMessage.GetSender() thrown an exception in some cases.
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* UserMessage.Sender property is deprecated. Use UserMessage.GetSender() instead.
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* Fix FileMessage.GetSender() thrown an exception in some cases
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* UserMessage.Sender property is deprecated. Use UserMessage.GetSender() instead
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# v3.0.18 (Oct 22, 2020)
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* File encryption support.
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* File encryption support
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# v3.0.17 (Jun 19, 2020)
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* Chat history reset feature added.
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* User mention feature added.
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* User event handler added.
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* Performance improved.
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* Chat history reset feature added
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* User mention feature added
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* User event handler added
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* Performance improved
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# v3.0.16 (Jun 1, 2020)
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* Retrieval of banned/unmuted user list added.
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* Channel hide/archive feature added.
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* User/message reporting feature added.
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* Retrieval of banned/unmuted user list added
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* Channel hide/archive feature added
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* User/message reporting feature added
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# v3.0.15 (May 15, 2020)
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* Introduced group channel invitation feature.
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* Introduced message update feature.
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* Added channel creation custom URL option.
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* Introduced group channel invitation feature
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* Introduced message update feature
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* Added channel creation custom URL option
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# v3.0.14 (NOV 30, 2019)
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* Added `BanUser`, `UnbanUser` in GroupChannel
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* Added creating and updating GroupChannel with operators.
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* Added creating and updating GroupChannel with operators
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# v3.0.13 (JUL 25, 2019)
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* Improved ConnectionHandler.
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* Added CustomTypesFilter in GroupChannelListQuery to search channels based on CustomType.
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# v3.0.10 (May 23, 2018)
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* Updated WebSocket lib version.
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* Updated WebSocket lib version
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# v3.0.9 (Jan 26, 2018)
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* Fixed signing assembly issue on Windows build.
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* Fixed signing assembly issue on Windows build
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# v3.0.8 (Jan 24, 2018)
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* Reconnect() method added for explicit reconnection.
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* Application ID re-initialization added.
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* Reconnect() method added for explicit reconnection
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* Application ID re-initialization added
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# v3.0.7 (Jan 18, 2018)
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* Improved stability.
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* Improved stability
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# v3.0.6 (Apr 17, 2017)
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* Fixed message deletion issue on Unity 3d.
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* Fixed message deletion issue on Unity 3d
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# v3.0.5 (Jan 20, 2017)
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* Speed up initial loading on some platforms.
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* Speed up initial loading on some platforms
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# v3.0.4 (Jan 17, 2017)
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* Improved stability.
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* Fixed read receipt reset issue.
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* Improved stability
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* Fixed read receipt reset issue
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# v3.0.3 (DEC 14, 2016)
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* Improved stability.
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* Improved stability
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# v3.0.2 (Dec 9, 2016)
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* Improved performance.
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* Improved stability.
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* Added user IDs filters and query type to GroupChannelListQuery.
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* Added channel custom type for OpenChannel and GroupChannel.
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* Fixed to call ChannelHandler.onChannelChanged when unread message count or last message has been updated.
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* Fixed to update last message of group channel when UserMessage or FileMessage is successfully sent.
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* Added custom type to messages.
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* Added group channel list search by member nicknames and user IDs.
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* Added creating and updating channel cover image with binary file.
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* Improved performance
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* Improved stability
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* Added user IDs filters and query type to GroupChannelListQuery
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* Added channel custom type for OpenChannel and GroupChannel
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* Fixed to call ChannelHandler.onChannelChanged when unread message count or last message has been updated
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* Fixed to update last message of group channel when UserMessage or FileMessage is successfully sent
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* Added custom type to messages
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* Added group channel list search by member nicknames and user IDs
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* Added creating and updating channel cover image with binary file
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# v3.0.1 (Nov 21, 2016)
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* Faster connection time.
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* Improved stability.
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* Faster connection time
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* Improved stability
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# v3.0.0 (Nov 7, 2016)
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* `SendBird .NET SDK v3`.
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* `SendBird .NET SDK v3`
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# v2.3.0 (Jul 27, 2016)
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* Performance Improvement.
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* Unity SDK is separated.
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* Now you can set `SendBirdSDK.CommonVar.IS_LOGGING` (`true`, `false`) you can see logs from SendBird SDK.
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* Performance Improvement
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* Unity SDK is separated
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* Now you can set `SendBirdSDK.CommonVar.IS_LOGGING` (`true`, `false`) you can see logs from SendBird SDK
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# v2.2.0 (Jun 14, 2016)
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* SDK Internal timer logic is changed.
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* SDK Internal timer logic is changed
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* Performance Improvement
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* Fixed a bug `NullReferenceException` in `SendBirdSDK.SendMessage`
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# v2.1.2 (Jun 10, 2016)
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* SendBirdSDK.GetConnectionState() is added.
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* SendBirdSDK.GetConnectionState() is added
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# v2.1.1 (May 24, 2016)
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* Performance improvement
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# v2.0.0 (May 17, 2016)
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* Added routing for getting server address
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* `websocket-sharp.dll` file is changed, please update your existing dll.
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* `websocket-sharp.dll` file is changed, please update your existing dll
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* Fixed asynchronous API request bugs
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# v1.2.1 (Apr 12, 2016)
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* Updated All Internal API request(asynchronous)
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# v1.1.1 (Mar 21, 2016)
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* Fixed a bug that `SendBird.Login` fails to login again with different User ID.
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* Fixed `SendBird.Model.SystemEvent` data field parsing error.
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* Fixed a bug that `SendBird.Login` fails to login again with different User ID
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* Fixed `SendBird.Model.SystemEvent` data field parsing error
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# v1.1.0 (Mar 17, 2016)
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* Added `MemberCountQuery` which returns total member count and online member count.
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* Updated `MemberListQuery`. You can select to return all members list or online members list using onlineOnly.
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* Added `MemberCountQuery` which returns total member count and online member count
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* Updated `MemberListQuery`. You can select to return all members list or online members list using onlineOnly
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* Added `ChannelMetaDataQuery`
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* Added `ChannelMetaCounterQuery`
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* Added `isOnline`, `lastSeenAt` to `User` Model
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* Added `isSoftMuted` to `Message`, `FileLink`
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* Added `isMuted` to `User`, `Member`, `Sender`
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* Added `SystemEvent` and `OnSystemEventReceived` to `SendBirdEventHandler` for system events such as `join` or `leave` to/from `channels`.
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* Added `OnMutedMessageReceived/OnMutedFileReceived` to `SendBirdEventHandler` for soft muted user's messages and files.
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* Added `SystemEvent` and `OnSystemEventReceived` to `SendBirdEventHandler` for system events such as `join` or `leave` to/from `channels`
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* Added `OnMutedMessageReceived/OnMutedFileReceived` to `SendBirdEventHandler` for soft muted user's messages and files
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* Deleted `SendBirdNotificationHandler`, all events are moved to `SendBirdEventHandler`
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# v1.0.0
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SendBird.Unity.dll

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