All notable changes to this project will be documented in this file. See standard-version for commit guidelines.
0.2.11 (2022-11-23)
- 修改 use-animation 部分变量的创建方式从 useState 改为 useRef 避免不必要的重新渲染 (f8db1b7)
0.2.10 (2022-09-07)
- 修复拖拽 dragData 为 0 时未被事件携带的 bug (d840fb9)
0.2.9 (2022-09-05)
- useKeyDown 回调函数增加第二个参数,露出event对象 (96a5d2b)
0.2.8 (2022-07-07)
- 增加 useUpdateEffect hooks 入口 (8f91cb3)
0.2.7 (2022-07-07)
- 增加 useUpdateEffect hook (07867bf)
0.2.6 (2022-05-12)
- fix eslint errors (68c14a4)
0.2.5 (2022-05-12)
- fix eslint errors (68c14a4)
0.2.4 (2022-05-12)
- 新增 useDragNDrop hook (ae7de36)
0.2.3 (2022-04-22)
- 增加usekeyDown (e5cbc74)
0.2.2 (2022-04-19)
- fix a bug of duplicated events of animationend in useAnimation hooks when children elements animated. (10d0e23)
0.2.1 (2019-03-08)
- 修复use-async-debounce的trailing配置导致的函数不执行的bug (1f85d38)
0.2.0 (2019-03-01)
- 支持CommonJS和ES标准模块引入;支持Tree-Shaking。 (923776c)