diff --git a/Exercise_usingRandomInFunctions.py b/Exercise_usingRandomInFunctions.py index fd6154e..f250e57 100644 --- a/Exercise_usingRandomInFunctions.py +++ b/Exercise_usingRandomInFunctions.py @@ -7,21 +7,20 @@ def func_GetRandom(): #function to generate random number x = func_GetRandom() #generates an initial value for the random number when code is first run +def level1(randVar): + print('The game has progressed to level 1. The random value is',randVar) + level2(randVar) -def startGame(randomNumber): - print('The game has started. The random value is:',randomNumber) - level1(randomNumber) - -def level1(randomNumber): - print('The game has progressed to level 1. The random value is',randomNumber) - level2(randomNumber) - -def level2(randomNumber): - print('The game has progressed to level 2. The random value is',randomNumber) +def level2(randVar): + print('The game has progressed to level 2. The random value is',randVar) restartGame = input('Restart game? Y/N') if restartGame.upper() == 'Y': gameRestart() - + +def startGame(randVar): + print('The game has started. The random value is:',randVar) + level1(randVar) + def gameRestart(): #generates a new random number when the game restarts x = func_GetRandom() print('The game has restarted. The random value is',x)