I saw there is a feature PriorityMap to identify entities that accumulate priority less frequently.
It might be tricky/not-possible, but I think it could be useful to have a way to replicate some components less frequently.
Use-case: I have an entitty where I want to replicate the Transform very frequently, but I have some stats/score components that could be replicated less frequently.
I saw there is a feature PriorityMap to identify entities that accumulate priority less frequently.
It might be tricky/not-possible, but I think it could be useful to have a way to replicate some components less frequently.
Use-case: I have an entitty where I want to replicate the Transform very frequently, but I have some stats/score components that could be replicated less frequently.