Description
Describe your bug here. And how to reproduce it.
Hello there,
With the latest change on the code, the Wiki pages get outdated, there are small things but could create confusion on the people trying to build the repo.
On the page https://github.com/snesrev/zelda3/wiki/1.-Getting-Started
On the section MSYS you are missing the next packages which are needed to build on that environment:
- git
- make
- mingw-w64-x86_64-python
- mingw-w64-x86_64-SDL2
On page https://github.com/snesrev/zelda3/wiki/2.-Cloning-and-Setup
The paragraph
go into the zelda3 folder, then inside the tables folder place your zelda3.sfc rom
now should be
go into the zelda3 folder and place your zelda3.sfc rom there
below,
The text:
return to the Git Bash window (or MSYS2)
type:
cd zelda3/tables
type:python restool.py --extract-from-rom
Now should be changed to:
return to the Git Bash window (or MSYS2)
type:cd zelda3/
type:python assets/restool.py --extract-from-rom
Also on Multi-Language Support
The text:
Rename your German Rom to German.sfc and place it in the tables folder, you should still have the separate zelda3.sfc also
run these two commands
python restool.py --extract-dialogue -r german.sfc
then
python restool.py --languages=de
you should now have
dialogue_de.txt
andfont_de.png
fils
now should be something like:
Rename your German Rom to German.sfc and place it in the root folder, you should still have the separate zelda3.sfc also
run these two commands
python assets/restool.py --extract-dialogue -r german.sfc
then
python assets/restool.py --extract-from-rom --languages=de
you should now have
dialogue_de.txt
andfont_de.png
files
the last line have a little typo, files is missing a «e»
By the way on the wiki there are no the Checksum of the supported ROMS for each language.
What is your build target?
Windows