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In online matches, the game has a lot of lag. It takes more than 5 seconds after executing a command. I think you guys should work on some method to reduce this problem a bit, as the game is very good, but this delay makes the matches very boring. I don't know how it's done, but I believe that at every step of the animals, sounds are sent from the server. They should basically be walked by the customer. The server's task would only be to define the destination square.
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