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connectfour.py
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import random
board = [["-"] * 6, ["-"] * 6, ["-"] * 6, ["-"] * 6, ["-"] * 6, ["-"] * 6, ["-"] * 6]
def gamePlayTwoPlayers(p1, p2):
win = ""
while win == "":
column = int(input("{}'s turn. Enter which column you would like to drop your piece into: ".format(p1)))
connectFourBoard(column, "X")
if check_vertical_win(p1, p2, column):
print()
print(check_vertical_win(p1, p2, column))
break
if check_horizontal_win(p1, p2):
print()
print(check_horizontal_win(p1, p2))
break
if check_positive_diagonal_win(p1, p2):
print()
print(check_positive_diagonal_win(p1, p2))
break
if check_negative_diagonal_win(p1, p2):
print()
print(check_negative_diagonal_win(p1, p2))
break
column = int(input("{}'s turn. Enter which column you would like to drop your piece into: ".format(p2)))
connectFourBoard(column, "O")
if check_vertical_win(p1, p2, column):
print()
print(check_vertical_win(p1, p2, column))
break
if check_horizontal_win(p1, p2):
print()
print(check_horizontal_win("x", "O"))
break
if check_positive_diagonal_win(p1, p2):
print()
print(check_positive_diagonal_win(p1, p2))
break
if check_negative_diagonal_win(p1, p2):
print()
print(check_negative_diagonal_win(p1, p2))
break
def gamePlayOnePlayer(p1, p2):
win = ""
while win == "":
column = int(input("{}'s turn. Enter which column you would like to drop your piece into: ".format(p1)))
connectFourBoard(column, "X")
if check_vertical_win(p1, p2, column):
print()
print(check_vertical_win(p1, p2, column))
break
if check_horizontal_win(p1, p2):
print()
print(check_horizontal_win(p1, p2))
break
if check_positive_diagonal_win(p1, p2):
print()
print(check_positive_diagonal_win(p1, p2))
break
if check_negative_diagonal_win(p1, p2):
print()
print(check_negative_diagonal_win(p1, p2))
break
print()
column = random.randint(1, 7)
connectFourBoard(column, "O")
if check_vertical_win(p1, p2, column):
print()
print(check_vertical_win(p1, p2, column))
break
if check_horizontal_win(p1, p2):
print()
print(check_horizontal_win(p1, p2))
break
if check_positive_diagonal_win(p1, p2):
print()
print(check_positive_diagonal_win(p1, p2))
break
if check_negative_diagonal_win(p1, p2):
print()
print(check_negative_diagonal_win(p1, p2))
break
def connectFourBoard(col, playerIcon):
col -= 1
coordinate = []
for row in range(len(board[col])-1, -1, -1):
if board[col][row] == "-":
board[col][row] = playerIcon
coordinate.append([row, col])
break
for row in range(len(board)):
for col in range(len(board[row])):
print("|", board[row][col], "|", board[row+1][col], "|", board[row+2][col], "|", board[row+3][col], "|",
board[row+4][col], "|", board[row+5][col], "|", board[row+6][col], "|")
break
def check_vertical_win(p1, p2, col):
playerCount1 = 0
playerCount2 = 0
col -= 1
for row in range(len(board[col])-1, -1, -1):
if board[col][row] == "X":
playerCount1 += 1
playerCount2 = 0
elif board[col][row] == "O":
playerCount2 += 1
playerCount1 = 0
if playerCount1 == 4:
return "{} Wins".format(p1)
elif playerCount2 == 4:
return "{} Wins".format(p2)
def check_horizontal_win(p1, p2):
for row in range(len(board[0])-1, -1, -1):
playerCount1 = 0
playerCount2 = 0
for col in range(len(board)):
if board[col][row] == "X":
playerCount1 += 1
playerCount2 = 0
elif board[col][row] == "O":
playerCount2 += 1
playerCount1 = 0
elif board[col][row] == "-":
playerCount1 = 0
playerCount2 = 0
if playerCount1 == 4:
return "{} Wins".format(p1)
elif playerCount2 == 4:
return "{} Wins".format(p2)
def check_positive_diagonal_win(p1, p2):
playerCount1 = 0
playerCount2 = 0
for row in range(len(board[0])-1, -1, -1):
for col in range(len(board)-3):
if board[col][row] == "X":
playerCount1 += 1
while playerCount1 < 4:
col += 1
row -= 1
if board[col][row] == "X":
playerCount1 += 1
else:
playerCount1 = 0
break
elif board[col][row] == "O":
playerCount1 += 1
while playerCount1 < 4:
col += 1
row -= 1
if board[col][row] == "O":
playerCount1 += 1
else:
playerCount1 = 0
break
if playerCount1 == 4:
return "{} Wins".format(p1)
elif playerCount2 == 4:
return "{} Wins".format(p2)
else:
playerCount1 = 0
playerCount2 = 0
def check_negative_diagonal_win(p1, p2):
playerCount1 = 0
playerCount2 = 0
for row in range(len(board[0])-3):
for col in range(len(board)-3):
if board[col][row] == "X":
playerCount1 += 1
while playerCount1 < 4:
col += 1
row -= 1
if board[col][row] == "X":
playerCount1 += 1
else:
playerCount1 = 0
break
elif board[col][row] == "O":
playerCount1 += 1
while playerCount1 < 4:
col += 1
row += 1
if board[col][row] == "O":
playerCount1 += 1
else:
playerCount1 = 0
break
if playerCount1 == 4:
return "{} Wins".format(p1)
elif playerCount2 == 4:
return "{} Wins".format(p2)
else:
playerCount1 = 0
playerCount2 = 0
def main():
print("Welcome to Connect Four! Connect 4 of your pieces in either horizontal, vertical, or diagonal to win.")
numPlayers = int(input("Choose how many players: "))
while numPlayers not in [1,2]:
numPlayers = int(input("Sorry for the value you entered was invalid. Are you playing with 1 or 2 players: "))
if numPlayers == 1:
player1 = input("Player 1, please enter your name: ")
player2 = "CPU"
gamePlayTwoPlayers(player1, player2)
elif numPlayers == 2:
player1 = input("Player 1, please enter your name: ")
player2 = input("Player 2, please enter your name: ")
gamePlayTwoPlayers(player1, player2)
main()