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Unified all gpu commands in a single file preparing for #87
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soywiz committed Jul 22, 2017
1 parent f7df602 commit 3632d9a
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Showing 19 changed files with 1,947 additions and 2,087 deletions.
19 changes: 0 additions & 19 deletions Core/CSPspEmu.Core.Gpu/CSPspEmu.Core.Gpu.csproj
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Expand Up @@ -89,23 +89,7 @@
<Compile Include="Impl\Opengl\Utils\VertexUtils.cs" />
<Compile Include="MessagePipe.cs" />
<Compile Include="PspGeCallbackData.cs" />
<Compile Include="Run\GpuDisplayListRunner.BoundingBox.cs" />
<Compile Include="Run\GpuDisplayListRunner.Clut.cs" />
<Compile Include="Run\GpuDisplayListRunner.Color.cs" />
<Compile Include="Run\GpuDisplayListRunner.cs" />
<Compile Include="Run\GpuDisplayListRunner.Depth.cs" />
<Compile Include="Run\GpuDisplayListRunner.Dither.cs" />
<Compile Include="Run\GpuDisplayListRunner.Draw.cs" />
<Compile Include="Run\GpuDisplayListRunner.Enable.cs" />
<Compile Include="Run\GpuDisplayListRunner.Flow.cs" />
<Compile Include="Run\GpuDisplayListRunner.Fog.cs" />
<Compile Include="Run\GpuDisplayListRunner.Lights.cs" />
<Compile Include="Run\GpuDisplayListRunner.Matrix.cs" />
<Compile Include="Run\GpuDisplayListRunner.Morph.cs" />
<Compile Include="Run\GpuDisplayListRunner.Special.cs" />
<Compile Include="Run\GpuDisplayListRunner.Spline.cs" />
<Compile Include="Run\GpuDisplayListRunner.Texture.cs" />
<Compile Include="Run\GpuDisplayListRunner.Unknown.cs" />
<Compile Include="State\GpuMatrixStruct.cs" />
<Compile Include="State\GpuRectStruct.cs" />
<Compile Include="State\GpuState.cs" />
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<Name>SafeILGenerator</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Run\GpuDisplayListRunner.Transfer.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Impl\Opengl\shader.frag" />
<EmbeddedResource Include="Impl\Opengl\shader.vert">
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17 changes: 0 additions & 17 deletions Core/CSPspEmu.Core.Gpu/Run/GpuDisplayListRunner.BoundingBox.cs

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61 changes: 0 additions & 61 deletions Core/CSPspEmu.Core.Gpu/Run/GpuDisplayListRunner.Clut.cs

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163 changes: 0 additions & 163 deletions Core/CSPspEmu.Core.Gpu/Run/GpuDisplayListRunner.Color.cs

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