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node_exit_code.h
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#ifndef SRC_NODE_EXIT_CODE_H_
#define SRC_NODE_EXIT_CODE_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
namespace node {
#define EXIT_CODE_LIST(V) \
V(NoFailure, 0) \
/* 1 was intended for uncaught JS exceptions from the user land but we */ \
/* actually use this for all kinds of generic errors. */ \
V(GenericUserError, 1) \
/* 2 is unused */ \
/* 3 is actually unused because we pre-compile all builtins during */ \
/* snapshot building, when we exit with 1 if there's any error. */ \
V(InternalJSParseError, 3) \
/* 4 is actually unused. We exit with 1 in this case. */ \
V(InternalJSEvaluationFailure, 4) \
/* 5 is actually unused. We exit with 133 (128+SIGTRAP) or 134 */ \
/* (128+SIGABRT) in this case. */ \
V(V8FatalError, 5) \
V(InvalidFatalExceptionMonkeyPatching, 6) \
V(ExceptionInFatalExceptionHandler, 7) \
/* 8 is unused */ \
V(InvalidCommandLineArgument, 9) \
V(BootstrapFailure, 10) \
/* 11 is unused */ \
/* This was intended for invalid inspector arguments but is actually now */ \
/* just a duplicate of InvalidCommandLineArgument */ \
V(InvalidCommandLineArgument2, 12) \
V(UnsettledTopLevelAwait, 13) \
V(StartupSnapshotFailure, 14) \
/* If the process exits from unhandled signals e.g. SIGABRT, SIGTRAP, */ \
/* typically the exit codes are 128 + signal number. We also exit with */ \
/* certain error codes directly for legacy reasons. Here we define those */ \
/* that are used to normalize the exit code on Windows. */ \
V(Abort, 134)
// TODO(joyeecheung): expose this to user land when the codes are stable.
// The underlying type should be an int, or we can get undefined behavior when
// casting error codes into exit codes (technically we shouldn't do that,
// but that's how things have been).
enum class ExitCode : int {
#define V(Name, Code) k##Name = Code,
EXIT_CODE_LIST(V)
#undef V
};
[[noreturn]] void Exit(ExitCode exit_code);
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_EXIT_CODE_H_