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node_process.h
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#ifndef SRC_NODE_PROCESS_H_
#define SRC_NODE_PROCESS_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node_snapshotable.h"
#include "v8-fast-api-calls.h"
#include "v8.h"
namespace node {
class Environment;
class IsolateData;
class MemoryTracker;
class ExternalReferenceRegistry;
class Realm;
void CreateEnvProxyTemplate(IsolateData* isolate_data);
// Most of the time, it's best to use `console.error` to write
// to the process.stderr stream. However, in some cases, such as
// when debugging the stream.Writable class or the process.nextTick
// function, it is useful to bypass JavaScript entirely.
void RawDebug(const v8::FunctionCallbackInfo<v8::Value>& args);
v8::MaybeLocal<v8::Value> ProcessEmit(Environment* env,
const char* event,
v8::Local<v8::Value> message);
v8::Maybe<bool> ProcessEmitWarningGeneric(Environment* env,
const char* warning,
const char* type = nullptr,
const char* code = nullptr);
template <typename... Args>
inline v8::Maybe<bool> ProcessEmitWarning(Environment* env,
const char* fmt,
Args&&... args);
v8::Maybe<bool> ProcessEmitWarningSync(Environment* env, const char* message);
v8::Maybe<bool> ProcessEmitExperimentalWarning(Environment* env,
const char* warning);
v8::Maybe<bool> ProcessEmitDeprecationWarning(Environment* env,
const char* warning,
const char* deprecation_code);
v8::MaybeLocal<v8::Object> CreateProcessObject(Realm* env);
void PatchProcessObject(const v8::FunctionCallbackInfo<v8::Value>& args);
namespace process {
class BindingData : public SnapshotableObject {
public:
struct InternalFieldInfo : public node::InternalFieldInfoBase {
AliasedBufferIndex hrtime_buffer;
};
static void AddMethods(v8::Isolate* isolate,
v8::Local<v8::ObjectTemplate> target);
static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
SERIALIZABLE_OBJECT_METHODS()
SET_BINDING_ID(process_binding_data)
BindingData(Realm* realm,
v8::Local<v8::Object> object,
InternalFieldInfo* info = nullptr);
void MemoryInfo(MemoryTracker* tracker) const override;
SET_MEMORY_INFO_NAME(BindingData)
SET_SELF_SIZE(BindingData)
static BindingData* FromV8Value(v8::Local<v8::Value> receiver);
static void NumberImpl(BindingData* receiver);
static void FastNumber(v8::Local<v8::Value> receiver) {
NumberImpl(FromV8Value(receiver));
}
static void SlowNumber(const v8::FunctionCallbackInfo<v8::Value>& args);
static void BigIntImpl(BindingData* receiver);
static void FastBigInt(v8::Local<v8::Value> receiver) {
BigIntImpl(FromV8Value(receiver));
}
static void SlowBigInt(const v8::FunctionCallbackInfo<v8::Value>& args);
static void LoadEnvFile(const v8::FunctionCallbackInfo<v8::Value>& args);
private:
// Buffer length in uint32.
static constexpr size_t kHrTimeBufferLength = 3;
AliasedUint32Array hrtime_buffer_;
InternalFieldInfo* internal_field_info_ = nullptr;
// These need to be static so that we have their addresses available to
// register as external references in the snapshot at environment creation
// time.
static v8::CFunction fast_number_;
static v8::CFunction fast_bigint_;
};
} // namespace process
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_PROCESS_H_