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node_union_bytes.h
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#ifndef SRC_NODE_UNION_BYTES_H_
#define SRC_NODE_UNION_BYTES_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "v8.h"
namespace node {
// An external resource intended to be used with static lifetime.
template <typename Char, typename IChar, typename Base>
class StaticExternalByteResource : public Base {
static_assert(sizeof(IChar) == sizeof(Char),
"incompatible interface and internal pointers");
public:
explicit StaticExternalByteResource(const Char* data,
size_t length,
std::shared_ptr<void> owning_ptr)
: data_(data), length_(length), owning_ptr_(owning_ptr) {}
const IChar* data() const override {
return reinterpret_cast<const IChar*>(data_);
}
size_t length() const override { return length_; }
void Dispose() override {
// We ignore Dispose calls from V8, even if we "own" a resource via
// owning_ptr_. All instantiations of this class are static or owned by a
// static map, and will be destructed when static variables are destructed.
}
StaticExternalByteResource(const StaticExternalByteResource&) = delete;
StaticExternalByteResource& operator=(const StaticExternalByteResource&) =
delete;
private:
const Char* data_;
const size_t length_;
std::shared_ptr<void> owning_ptr_;
};
using StaticExternalOneByteResource =
StaticExternalByteResource<uint8_t,
char,
v8::String::ExternalOneByteStringResource>;
using StaticExternalTwoByteResource =
StaticExternalByteResource<uint16_t,
uint16_t,
v8::String::ExternalStringResource>;
// Similar to a v8::String, but it's independent from Isolates
// and can be materialized in Isolates as external Strings
// via ToStringChecked.
class UnionBytes {
public:
explicit UnionBytes(StaticExternalOneByteResource* one_byte_resource)
: one_byte_resource_(one_byte_resource), two_byte_resource_(nullptr) {}
explicit UnionBytes(StaticExternalTwoByteResource* two_byte_resource)
: one_byte_resource_(nullptr), two_byte_resource_(two_byte_resource) {}
UnionBytes(const UnionBytes&) = default;
UnionBytes& operator=(const UnionBytes&) = default;
UnionBytes(UnionBytes&&) = default;
UnionBytes& operator=(UnionBytes&&) = default;
bool is_one_byte() const { return one_byte_resource_ != nullptr; }
v8::Local<v8::String> ToStringChecked(v8::Isolate* isolate) const;
private:
StaticExternalOneByteResource* one_byte_resource_;
StaticExternalTwoByteResource* two_byte_resource_;
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_UNION_BYTES_H_