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NoneType: None #20
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Hi, I've just released a new version, can you try it and see if the problem is fixed? Thanks! |
Hi, thanks! and: File "C:\Users\Admin\AppData\Roaming\Blender Foundation\Blender\3.6\scripts\addons\asset_bridge\settings.py", line 217, in get_asset_quality **And so trying to drag & drop a material (all the assets thumbnails are still up to date.) Nothing happens, the material slot is still empty. Then trying on the released 4.1, on instal I had a big error too:** AttributeError: 'FileAssetSelectParams' object has no attribute 'asset_library_ref'. Did you mean: 'asset_library_reference'? BUT in 4.1 the materials are indeed downloaded and applied. Traceback (most recent call last): Thanks ! |
Ah ok, there were a lot of big changes in the api between version 3.6 and 4.0, so the current addon won't work in versions earlier than 4.0. I should maybe add a check for that to warn people when they install it. About installing it in 4.1, both of those errors seem to come from an addon called "asset_wizard_pro", rather than asset bridge (it looks like it hasn't been updated to support 4.0) When you install it, is there an error that pops up in the UI? If there is, you could disable asset wizard first, as it looks like it's clogging up the terminal with a lot of errors, and then try and enable asset bridge, which should make it easier to find the correct error. Thanks! |
Ah thanks, I just updated Asset Wizzard and trying Bridge gives no error anymore in 4.1. in 3.6 what is odd is that v 2.2.2 worked perfectly the first time I loaded a material, only next blender session it stopped working. Thanks ! |
Hi, I updated to 2.2.2, it worked fine. Then in a new blender (after a crash) I have this error whenever I click an asset:
NoneType: None
Thanks for any pointer, I tried hard reinstall, regenerating the library folder.
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