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index.js
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let cluster = require('cluster');
require('dotenv').config()
const { env } = require('process');
if(cluster.isMaster) {
let numWorkers = require('os').cpus().length;
console.log('Master cluster setting up ' + numWorkers + ' workers...');
for(let i = 0; i < numWorkers; i++) {
cluster.fork();
}
cluster.on('online', function(worker) {
console.log('Worker ' + worker.process.pid + ' is online');
});
cluster.on('exit', function(worker, code, signal) {
console.log('Worker ' + worker.process.pid + ' died with code: ' + code + ', and signal: ' + signal);
console.log('Starting a new worker');
cluster.fork();
});
} else {
let express = require('express');
let path = require('path');
let app = express();
let session = require('express-session');
let SteamStrategy = require('./lib/strategy').Strategy;
let passport = require('passport');
var redisStore = require('connect-redis')(session);
var redisUtil = require('./lib/redis.js');
// Passport session setup.
// To support persistent login sessions, Passport needs to be able to
// serialize users into and deserialize users out of the session. Typically,
// this will be as simple as storing the user ID when serializing, and finding
// the user by ID when deserializing. However, since this example does not
// have a database of user records, the complete Steam profile is serialized
// and deserialized.
passport.serializeUser(function(user, done) {
done(null, user);
});
passport.deserializeUser(function(obj, done) {
done(null, obj);
});
// Use the SteamStrategy within Passport.
// Strategies in passport require a `validate` function, which accept
// credentials (in this case, an OpenID identifier and profile), and invoke a
// callback with a user object.
passport.use(new SteamStrategy({
returnURL: 'http://localhost:8080/auth/steam/return',
realm: 'http://localhost:8080/',
apiKey: '93278D41738170B4C02EAD893116495A'
},
function(identifier, profile, done) {
// asynchronous verification, for effect...
process.nextTick(function () {
// To keep the example simple, the user's Steam profile is returned to
// represent the logged-in user. In a typical application, you would want
// to associate the Steam account with a user record in your database,
// and return that user instead.
profile.identifier = identifier;
return done(null, profile);
});
}
));
app.use("/public", express.static(path.join(__dirname, 'public')));
// app.use(function (req, res, next) {
// //just in case we need a middleware, session check or special handling for static content
// next()
// });
app.set('views', __dirname + '/views');
app.set('view engine', 'ejs');
var client = redisUtil.connection;
app.use(session({
secret: 'unbreakable-secret',
name: 'sid',
store: new redisStore({host: process.env.REDIS_URI, client: client, ttl: 1200}),
resave: false,
saveUninitialized: false,
rolling: true
}));
app.use(passport.initialize());
app.use(passport.session());
app.use('/api/documentation', express.static(__dirname + '/public/apidoc'));
app.use("/aws", require('./app/awsRoutes'));
app.use("/auth", require('./app/authRoutes'));
// Initialize Passport! Also use passport.session() middleware, to support
// persistent login sessions (recommended).
app.get('/', function(req, res){
// console.log(req.user)
res.render('index', { user: req.user });
});
app.get('/account', ensureAuthenticated, function(req, res){
console.log("-----");
console.log(req.user);
res.render('account', { user: req.user });
});
app.get('/logout', function(req, res){
req.logout();
res.redirect('/');
});
let server = app.listen(process.env.PORT, function () {
let host = server.address().address;
let port = server.address().port;
console.log("Csgo OnDemand server is running on port "+port);
});
function ensureAuthenticated(req, res, next) {
console.log("CHECKING ", req.user)
if (req.isAuthenticated()){
return next();
}
res.redirect('/');
}
}