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Performance is pretty slow #7
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Yes it's problematic. It would be great if you could have a look at it. The main branch is the one that we have deployed. Would you like to join the placement team next year? |
Yes, I'd love to join next year! I think it indeed makes sense to do the calculation on the server and cache it, and serve the calculated values. If I had a little more time then I could do it :) |
Closing this to keep any discussions going in #10 instead |
Hi all, I'm using the map extensively and with all the camps now filled in, the loading of data every time has come pretty much to a halt. Looking at performance, the culprit is the
_getTotalAreaOfOverlappingEntities
function. I could have a look at optimizing this, if I know what branch is currently deployed. Can someone tell me?The text was updated successfully, but these errors were encountered: