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Right now, we use SecureRandom, which is implemented differently on different platforms. For WCA scrambles, that's fine, because we assume that each of these different implementations is cryptographically secure. However, for seeded scrambles (good for 2 people racing), we want the scrambles we generate to always been the same, regardless of platform. Perhaps we should add in a MersenneTwister (Yarrow? Fortuna?) implementation, specifically for seeded scrambles?
The text was updated successfully, but these errors were encountered:
More recently, they seem to have caused more harm than good (internal discussion about duplicate scrambles for Chinese competitions) and we do not need them for the WCA canon anyways.
Right now, we use SecureRandom, which is implemented differently on different platforms. For WCA scrambles, that's fine, because we assume that each of these different implementations is cryptographically secure. However, for seeded scrambles (good for 2 people racing), we want the scrambles we generate to always been the same, regardless of platform. Perhaps we should add in a MersenneTwister (Yarrow? Fortuna?) implementation, specifically for seeded scrambles?
The text was updated successfully, but these errors were encountered: