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rpi_fb11.c
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/* Framebuffer na jednodeskovem mikropocitaci Raspberry Pi */
/* Autor: Pavel Tisnovsky, 2016 */
/* Demonstracni priklad cislo 11: vykreslovani usecek: rychlejsi varianta */
/* nepouzivajici funkci putpixel. */
/* Pridani kodu pro ulozeni framebufferu */
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <linux/fb.h>
#include <linux/types.h>
#define ABS(x) ((x)<0 ? -(x) : (x))
/*
* Datova struktura, do niz se ulozi informace o framebufferu.
* Blizsi informace o teto strukture je mozne nalezt v hlavickovem souboru
* dostupnem v adresari "/usr/include/linux/fb.h"
*/
typedef struct fb_var_screeninfo FramebufferInfo;
/*
* Druha datova struktura popisujici zbyvajici vlastnosti framebufferu.
* Blizsi informace o teto strukture je mozne nalezt v hlavickovem souboru
* dostupnem v adresari "/usr/include/linux/fb.h"
*/
typedef struct fb_fix_screeninfo ModeInfo;
/*
* Precteni vsech relevantnich informaci zjistenych o framebufferu. Pro korektni
* funkci je zapotrebi, aby mel uzivatel pristup k zarizeni /dev/fb0
* (postacuje byt ve skupine 'video' ci pouziti su/sudo)
*/
int readFramebufferInfo(int framebufferDevice,
FramebufferInfo * framebufferInfoPtr,
ModeInfo * modeInfoPtr)
{
/* Pokud operace ioctl probehne v poradku, vrati se 0 */
if (ioctl(framebufferDevice, FBIOGET_VSCREENINFO, framebufferInfoPtr)) {
perror("Nelze precist informace o framebufferu");
return 0;
}
/* Pokud operace ioctl probehne v poradku, vrati se 0 */
if (ioctl(framebufferDevice, FBIOGET_FSCREENINFO, modeInfoPtr)) {
perror("Nelze precist informace o rezimu");
return 0;
}
return 1;
}
/*
* Funkce line() platna pro nezname graficke rezimy.
*/
void lineNull(const int x1, const int y1, const int x2, const int y2,
const unsigned char r, const unsigned char g,
const unsigned char b, char *pixels, const int line_length)
{
}
/*
* Funkce line platna pouze pro graficke rezimy true-color
* s formatem 8-8-8-8 (popr. muze byt alfa kanal ignorovan).
* Funkcni naproklad pro graficke karty Intel.
*/
void lineBGRA(const int x1, const int y1, const int x2, const int y2,
const unsigned char r, const unsigned char g,
const unsigned char b, char *pixels, const int line_length)
{
/* vypocet adresy zapisu dat */
/* pocitame v 32bitovych slovech, tj. line_length je nutne podelit ctyrmi */
unsigned int index = x1 + (y1 * line_length >> 2);
/* >> 2 nahrazuje deleni ctyrmi */
/* vlastni provedeni vykresleni usecky */
int x = x1;
int y = y1;
/* zrcadleni algoritmu pro dalsi oktanty */
int dx = ABS(x2 - x1), sx = x1 < x2 ? 1 : -1;
int dy = ABS(y2 - y1), sy = y1 < y2 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
/* uplna barva v jednom slove */
__u32 color = (r << 16) | (g << 8) | b;
__u32 *pixels32 = (__u32 *) pixels;
/* pri posunu po x-ove ose se index musi zvysit ci snizit o 4 (bajty) tj. o 1 32-bitove slovo */
int offsetX = x1 < x2 ? 1 : -1;
/* pri posunu po y-ove ose se index musi zvysit ci snizit o delku radku (ve slovech) */
int offsetY = y1 < y2 ? (line_length >> 2) : -(line_length >> 2);
while (1) {
/* vlastni provedeni zapisu barvy pixelu */
*(pixels32 + index) = color;
if (x == x2 && y == y2) {
break;
}
e2 = err;
if (e2 > -dx) {
/* prepocet kumulovane chyby */
err -= dy;
/* posun na predchozi ci dalsi pixel na radku */
x += sx;
index += offsetX;
}
if (e2 < dy) {
/* prepocet kumulovane chyby */
err += dx;
/* posun na predchozi ci nasledujici radek */
y += sy;
index += offsetY;
}
}
}
/*
* Funkce line platna pouze pro graficke rezimy true-color
* s formatem 8-8-8-8 (popr. muze byt alfa kanal ignorovan).
* Funkcni pro Raspberry Pi s poradim bajtu R,G,B,A.
*/
void lineRGBA(const int x1, const int y1, const int x2, const int y2,
const unsigned char r, const unsigned char g,
const unsigned char b, char *pixels, const int line_length)
{
lineBGRA(x1, y1, x2, y2, b, g, r, pixels, line_length);
}
/*
* Plati pro format 565
*/
#define RED_OFFSET 11
#define GREEN_OFFSET 5
#define BLUE_OFFSET 0
#define RED_LOST_BITS 3
#define GREEN_LOST_BITS 2
#define BLUE_LOST_BITS 3
#define RED_MASK 0x1f /* 0001 1111 */
#define GREEN_MASK 0x3f /* 0011 1111 */
#define BLUE_MASK 0x1f /* 0001 1111 */
/*
* Funkce line platna pouze pro graficke rezimy hi-color
* s formatem 5-6-5.
*/
void line565(const int x1, const int y1, const int x2, const int y2,
const unsigned char r, const unsigned char g,
const unsigned char b, char *pixels, const int line_length)
{
/* vypocet barvy pixelu, v zavorce nejdrive snizime bitovou sirku
* rezervovanou pro jednotlive barvove slozky a posleze bity, ktere
* reprezentuji barvovou slozku posuneme do spravne pozice ve slove */
unsigned int pixel_value = (r >> RED_LOST_BITS) << RED_OFFSET |
(g >> GREEN_LOST_BITS) << GREEN_OFFSET |
(b >> BLUE_LOST_BITS) << BLUE_OFFSET;
/* prevod na dvojici bajtu */
unsigned char byte1 = pixel_value & 0xff;
unsigned char byte2 = pixel_value >> 8;
/* vypocet adresy zapisu dat */
unsigned int index = (x1 << 1) + y1 * line_length;
/* << 1 nahrazuje nasobeni dvema */
/* vykresleni usecky */
int x = x1;
int y = y1;
/* zrcadleni algoritmu pro dalsi oktanty */
int dx = ABS(x2 - x1), sx = x1 < x2 ? 1 : -1;
int dy = ABS(y2 - y1), sy = y1 < y2 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
/* pri posunu po x-ove ose se index musi zvysit ci snizit o 2 (bajty) */
int offsetX = x1 < x2 ? 2 : -2;
/* pri posunu po y-ove ose se index musi zvysit ci snizit o delku radku (v bajtech) */
int offsetY = y1 < y2 ? line_length : -line_length;
while (1) {
/* vlastni provedeni zapisu barvy pixelu */
*(pixels + index) = byte1;
*(pixels + index + 1) = byte2;
if (x == x2 && y == y2) {
break;
}
e2 = err;
if (e2 > -dx) {
/* prepocet kumulovane chyby */
err -= dy;
/* posun na predchozi ci dalsi pixel na radku */
x += sx;
index += offsetX;
}
if (e2 < dy) {
/* prepocet kumulovane chyby */
err += dx;
/* posun na predchozi ci nasledujici radek */
y += sy;
index += offsetY;
}
}
}
/*
* Novy datovy typ - ukazatel na (libovolnou) funkci line.
*/
typedef void (*LineFunction)(const int, const int, const int, const int,
const unsigned char, const unsigned char,
const unsigned char, char *, const int);
/*
* Funkce, ktera vraci korektni funkci pro operaci line().
*/
LineFunction getProperLineFunction(int bits_per_pixel, int type,
int visual, int redOffset)
{
/* umime rozeznat pouze format bez bitovych rovin a bez palety */
if (type == FB_TYPE_PACKED_PIXELS && visual == FB_VISUAL_TRUECOLOR) {
if (bits_per_pixel == 16) {
return line565;
}
if (bits_per_pixel == 32) {
if (redOffset == 16) {
return lineBGRA;
} else {
return lineRGBA;
}
}
}
return lineNull;
}
/*
* Ulozeni obsahu framebufferu do souboru s rastrovym obrazkem.
*/
void saveFramebuffer(const char *filename,
FramebufferInfo * framebufferInfoPtr, char *pixels)
{
const int bpp = framebufferInfoPtr->bits_per_pixel;
const int xres = framebufferInfoPtr->xres;
const int yres = framebufferInfoPtr->yres;
FILE *fout = fopen(filename, "wb");
int i;
char *adr = pixels;
if (!fout) {
perror("Unable to open output file");
return;
}
/* hlavicka souboru s rastrovym obrazkem */
fprintf(fout, "P6\n");
fprintf(fout, "%d\n%d\n255\n", xres, yres);
switch (bpp) {
case 16: /* 16bitova barvova hloubka, predpokladejme format 565 */
for (i = 0; i < xres * yres; i++) {
/* nejprve se prectou dva bajty z framebufferu */
unsigned char b1 = *(adr + 1);
unsigned char b2 = *(adr);
/* posleze se prevedou na 16bitove slovo */
unsigned int color = (b1 << 8) + b2;
/* a zase ziskame zpetnym prevodem hodnoty barvovych slozek */
/* 1) nejprve je 16bitove slovo posunuto doprava tak, aby se ve spodnich bitech nachazela prislusna slozka */
/* 2) posleze se provede maskovani spodnich peti ci sesti bitu, vysledkem je 16bitove slovo s nulovymi 10 ci 9 bity */
/* 3) nasledne se onech 5 ci 6 bitu posune doleva, aby vznikla osmibitova hodnota barvy */
unsigned char r =
((color >> RED_OFFSET) & RED_MASK) << RED_LOST_BITS;
unsigned char g =
((color >> GREEN_OFFSET) & GREEN_MASK) << GREEN_LOST_BITS;
unsigned char b =
((color >> BLUE_OFFSET) & BLUE_MASK) << BLUE_LOST_BITS;
/* zapis barvovych slozek */
putc(r, fout);
putc(g, fout);
putc(b, fout);
adr += 2; /* posun na dalsi pixel ve framebufferu */
}
break;
case 24: /* 24bitova barvova hloubka - lze nahradit jedinym zapisem, pokud nebudete prehazovat barvy! */
for (i = 0; i < xres * yres; i++) {
fwrite(adr + 2, 1, 1, fout);
fwrite(adr + 1, 1, 1, fout);
fwrite(adr + 0, 1, 1, fout);
adr += 3; /* posun na dalsi pixel ve framebufferu */
}
break;
case 32: /* 32bitova barvova hloubka */
for (i = 0; i < xres * yres; i++) {
fwrite(adr + 2, 1, 1, fout);
fwrite(adr + 1, 1, 1, fout);
fwrite(adr + 0, 1, 1, fout);
adr += 4; /* posledni bajt se busi preskocit, neuklada se */
}
break;
}
fclose(fout);
}
/*
* Vykresleni testovaciho obrazku s vyuzitim funkce line.
*/
void drawTestImage(int framebufferDevice,
FramebufferInfo * framebufferInfoPtr,
ModeInfo * modeInfoPtr)
{
#define OFFSET 300
/* casto pouzivane konstanty */
const int buffer_length = modeInfoPtr->smem_len;
const int pitch = modeInfoPtr->line_length;
/* ziskame spravnou verzi funkce line */
LineFunction line =
getProperLineFunction(framebufferInfoPtr->bits_per_pixel,
modeInfoPtr->type,
modeInfoPtr->visual,
framebufferInfoPtr->red.offset);
/* ziskat primy pristup do framebufferu */
char *pixels = (char *) mmap(0, buffer_length,
PROT_READ | PROT_WRITE,
MAP_SHARED, framebufferDevice,
0);
if (pixels != MAP_FAILED) {
int i;
int r, g, b;
/* nejprve vymazeme cely framebuffer */
memset(pixels, 0, buffer_length);
/* vykreslime nekolik usecek s ruznym sklonem a barvou */
for (i = 0; i < 256; i++) {
r = i;
g = i;
b = 255 - i;
line(i * 3, 0, i * 3, 100, r, g, b, pixels, pitch);
r = 255;
g = i;
b = 255 - i;
line(i * 4, 150, i * 5, 250, r, g, b, pixels, pitch);
}
for (i = 0; i <= 300; i += 10) {
line(0, 300 + i, i, 300 + 300, 255, 255, 255, pixels, pitch);
line(300, 300, 600, 300 + i, 128, 128, 255, pixels, pitch);
}
/* ulozeni framebufferu */
saveFramebuffer("rpi_fb11.ppm", framebufferInfoPtr, pixels);
/* cekani na stisk klavesy */
getchar();
munmap(pixels, buffer_length);
} else {
perror("Nelze pristupovat k framebufferu");
}
}
/* Vstupni bod do demonstracniho prikladu... :) */
int main(int argc, char **argv)
{
FramebufferInfo framebufferInfo;
ModeInfo modeInfo;
int framebufferDevice = 0;
/* Ze zarizeni potrebujeme cist i zapisovat. */
framebufferDevice = open("/dev/fb0", O_RDWR);
/* Pokud otevreni probehlo uspesne, nacteme
* a nasledne vypiseme informaci o framebufferu.*/
if (framebufferDevice != -1) {
/* Precteni informaci o framebufferu a test, zda se vse podarilo */
if (readFramebufferInfo
(framebufferDevice, &framebufferInfo, &modeInfo)) {
drawTestImage(framebufferDevice, &framebufferInfo, &modeInfo);
}
close(framebufferDevice);
return 0;
}
/* Otevreni se nezadarilo, vypiseme tudiz pouze chybove hlaseni. */
else {
perror("Nelze otevrit ovladac /dev/fb0");
return 1;
}
}
/* finito */