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Swing_Prediction.lua

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Original file line numberDiff line numberDiff line change
@@ -39,6 +39,7 @@ menu.Style.Outline = true -- Outline around the menu
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end, ItemFlags.FullWidth))]]
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local Swingpred = menu:AddComponent(MenuLib.Checkbox("Enable", true, ItemFlags.FullWidth))
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local Maimbot = menu:AddComponent(MenuLib.Checkbox("Aimbot(Silent)", true, ItemFlags.FullWidth))
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local Mchargebot = menu:AddComponent(MenuLib.Checkbox("charge steer", true, ItemFlags.FullWidth))
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local mFov = menu:AddComponent(MenuLib.Slider("Aimbot FOV",10 ,360 ,180 ))
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local mAutoRefill = menu:AddComponent(MenuLib.Checkbox("Crit Refill", true))
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local mAutoGarden = menu:AddComponent(MenuLib.Checkbox("Troldier assist", false))
@@ -412,7 +413,7 @@ if not Helpers.VisPos(closestPlayer,vPlayerFuture + Vector3(0, 0, 150), pLocalFu
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aimpos = Math.PositionAngles(pLocalOrigin, aimpos)
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pCmd:SetViewAngles(aimpos:Unpack()) --engine.SetViewAngles(aimpos) --set angle at aim position manualy not silent aimbot
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elseif pLocal:InCond(17) then
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elseif Mchargebot:GetValue() and pLocal:InCond(17) then
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-- Calculate the source and destination vectors
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-- Get the current view angles

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