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Releases: titaniummachine1/Swing_prediction.lua

v7.7

03 Jan 19:41
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fixed inacuracy adjsutment instead of calculatign hitbox it decreases swing range now
its just faster

Full Changelog: v7.6...v7.7

v7.6

02 Jan 22:55
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improved menu for visuals

Full Changelog: v7.5...v7.6

v7.5

02 Jan 21:54
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Enhancements:
Implemented an auto-correction feature for hit detection. This improvement aims to increase the accuracy of attacks by dynamically adjusting the hitbox size of the target based on the inaccuracy of the strafe prediction. As a result, the closer the strafe prediction is to the actual trajectory, the larger the hitbox, leading to a higher chance of triggering an attack.
Notes:
While this update significantly improves the accuracy of attacks, it's important to note that sudden changes in the target's direction may still affect the hit detection.
The system is designed such that the more inaccurate the strafe prediction, the closer the player must be to trigger an attack. This design choice is intended to maintain balance and fairness in gameplay.

Full Changelog: v7.4...v7.5

v7.4

01 Jan 21:47
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changed sphere to shield visuals it looks more useful idk
Full Changelog: v7.3...v7.4

image

v7.3

01 Jan 19:07
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idk jsut for certanity

Full Changelog: v7.1...v7.3

v7.2

31 Dec 22:46
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bug fixes regarding cahrge aiming now disable charge bot option to stop glitchijng out during charge

v7.1

31 Dec 21:33
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added experimental feathere Sphere

image

v7.0

31 Dec 20:16
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changed menu to imenu

v6.6

31 Dec 05:27
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added backtrack support

Full Changelog: v6.5...v6.6

v6.5

30 Dec 19:14
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added config system it is terrible but works wait wait for swingpred v2 then

Full Changelog: v6.4...v6.5