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<!DOCTYPE html>
<html lang="pt-BR">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Globo Dourado</title>
<link rel="icon" href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>🌐</text></svg>">
<!-- Meta SEO Tags -->
<meta name="description" content="Recriação interativa em altíssima fidelidade do globo de partículas douradas em WebGL tridimensional com 10.000 instâncias usando Three.js e GSAP.">
<meta name="keywords" content="Three.js, WebGL, GSAP, Ousmane Dembele, Ballon d'Or, Particles, InstancedMesh, Interactive Web Design">
<meta name="author" content="Antigravity Agentic Engineer">
<!-- Fontes Premium - Google Fonts (Outfit & Inter) -->
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Outfit:wght@200;400;600;800&family=Inter:wght@300;400;600&display=swap" rel="stylesheet">
<!-- Folha de Estilos CSS -->
<link rel="stylesheet" href="style.css">
<!-- CDNs Importadas de Alta Velocidade (Three.js + GSAP) -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/3.12.2/gsap.min.js"></script>
</head>
<body>
<!-- Película de Grão Analógico Cinemático -->
<div class="grain-overlay"></div>
<!-- Fundo de Gradiente Suave -->
<div class="bg-gradient"></div>
<!-- Main Container -->
<main class="app-container">
<!-- Botão Language Switcher -->
<button class="lang-switcher" id="lang-btn" aria-label="Mudar para Inglês">EN</button>
<button class="focus-btn" id="focus-mode-btn" data-i18n="focus_mode" aria-label="Ativar Modo Foco">Modo Foco</button>
<!-- Cabeçalho Principal Minimalista -->
<header class="app-header">
<h1 class="logo-title">OUSMANE DEMBÉLÉ</h1>
<span class="badge" data-i18n="badge">NÉ POUR BRILLER</span>
</header>
<!-- Canvas do WebGL principal -->
<div class="canvas-wrapper">
<canvas id="ballon-load"></canvas>
</div>
<!-- Painel Lateral Esquerdo: Métricas da GPU (Glassmorphic) -->
<section class="glass-panel metrics-panel" id="metrics-panel">
<h2 class="panel-title" data-i18n="metrics_title">Métricas da GPU / WebGL</h2>
<div class="metric-item">
<span class="metric-label" data-i18n="active_particles">Partículas Ativas</span>
<span class="metric-value">10.000</span>
</div>
<div class="metric-item">
<span class="metric-label">Draw Calls (GPU)</span>
<span class="metric-value highlighting">1 <small>(InstancedMesh)</small></span>
</div>
<div class="metric-item">
<span class="metric-label" data-i18n="graphics_engine">Motor de Gráficos</span>
<span class="metric-value">Three.js / WebGL</span>
</div>
<div class="metric-item">
<span class="metric-label" data-i18n="frame_rate">Taxa de Quadros</span>
<span class="metric-value pulsing">60 FPS</span>
</div>
</section>
<!-- Painel Lateral Direito: Controles do Sistema (Glassmorphic) -->
<section class="glass-panel controls-panel" id="controls-panel">
<h2 class="panel-title" data-i18n="params_title">Parâmetros do Globo</h2>
<!-- Controle de Explosão -->
<div class="control-group">
<label for="explosion-slider" data-i18n="sim_explosion">Simular Explosão (Scroll)</label>
<input type="range" id="explosion-slider" min="0" max="1" step="0.01" value="0">
<div class="slider-labels">
<span data-i18n="assembled">Montado</span>
<span data-i18n="exploded">Explodido</span>
</div>
</div>
<!-- Controle de Raio de Repulsão -->
<div class="control-group">
<label for="repulsion-slider" data-i18n="mouse_repulsion">Raio de Repulsão do Mouse</label>
<input type="range" id="repulsion-slider" min="0.5" max="3.0" step="0.1" value="1.6">
<div class="slider-labels">
<span data-i18n="subtle">Sutil</span>
<span data-i18n="intense">Intenso</span>
</div>
</div>
<!-- Botões Rápidos -->
<div class="btn-group">
<button id="btn-explode" class="btn secondary" data-i18n="btn_explode">Explodir Globo</button>
<button id="btn-reset" class="btn primary" data-i18n="btn_reset">Reiniciar Posição</button>
</div>
<div class="toggle-group">
<input type="checkbox" id="auto-rotate-check" checked>
<label for="auto-rotate-check" data-i18n="auto_rotate">Rotação Automática Passiva</label>
</div>
</section>
<!-- Legenda de Instruções do Rodapé -->
<footer class="app-footer">
<p class="instruction-text" data-i18n="instruction">
Passe o cursor do mouse sobre o globo de partículas para deformar a matéria tridimensional física.
Use o Scroll (rolagem do mouse) ou o painel de parâmetros para explodir o Ballon d'Or dourado.
</p>
</footer>
</main>
<!-- Script Principal JavaScript -->
<script src="app.js" defer></script>
<!-- Focus Mode Script -->
<script src="focusMode.js" defer></script>
</body>
</html>