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All events for a game should be stored and then usable later #17

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tpavlek opened this issue Apr 3, 2015 · 0 comments
Open

All events for a game should be stored and then usable later #17

tpavlek opened this issue Apr 3, 2015 · 0 comments

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@tpavlek
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tpavlek commented Apr 3, 2015

It would be very interesting if the events in a game were actually stored and persisted, instead of being garbaged when the script ends. We could do interesting stats like mean buzzer speed and how many people buzzed in within x number of seconds of others, etc.

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