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Implement and create a context struct for the generation algorithm #538

@edward3-uchi

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@edward3-uchi

This context struct will hold the information necessary for autogenerating rooms. As of right now, it will hold just a few things: 1. int level (mock for player-stats) 2. room generation info 3. npc generation info. Later this will hold more info like a linked list of open rooms to be generated and previously generated rooms.

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x/rpg-openworldRPG feature random world/room generation

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