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Description
How to reproduce:
- Open the "cinemachine test.zip" in Unity 2018.3 (O
ther versions may have namespace errors) - Open Window - General - Recorder - Recorder Window
- Press "Start Recording"
- Press "Stop Recording"
Result: Unity crashes
Top of stack trace:
========== OUTPUTTING STACK TRACE ==================
0x000000005C9DAD93 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Recorder.FrameCapturer.fcAPI:fcReleaseStream (UnityEditor.Recorder.FrameCapturer.fcAPI/fcStream)
0x000000005C9DAC33 (Mono JIT Code) [C:\Users\G-PC\Downloads\cinemachine_test\Assets\Unity Recorder\Editor\Sources\Recorders_Legacy\FrameCapturer\Scripts\Encoder\fcAPI.cs:70] UnityEditor.Recorder.FrameCapturer.fcAPI/fcStream:Release ()
0x000000005C9DA803 (Mono JIT Code) [C:\Users\G-PC\Downloads\cinemachine_test\Assets\Unity Recorder\Editor\Sources\Recorders\GIFRecorder\GIFRecorder.cs:24] UnityEditor.Recorder.GIFRecorder:EndRecording (UnityEditor.Recorder.RecordingSession)
========== END OF STACKTRACE ===========