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60 files changed

+3075
-271
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meshes/HUD-Model/1-layer-model.dae

+318
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meshes/HUD-Model/3-layers-model.blend

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meshes/HUD-Model/3-layers-model.dae

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meshes/HUD-Model/adonis05-head.tga

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meshes/HUD-Model/adonis05-lower.tga

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meshes/HUD-Model/adonis05-upper.tga

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src/body-layers.lsl

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//### body-main.lsl
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//### body-layers.lsl
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// script-version: 0.8
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// === If you don't know what to do here, don't worry, there is some documentation ===
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// (ask around, someone will be able to give it to you)
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{
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string s_base64 = llList2String(gl_textureSets, i_found);
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setTextureBase64(s_base64, s_uuid);
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if (llKey2Name((key)s_uuid) == "transparent")
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{
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readBase64AlphaString(s_base64, 1, FALSE);
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}
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}
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}
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return;

src/clothes-hud.lsl

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