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Implement a hz.Mutator for a controller to be able to mutate objects as they are created #11

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jlarfors opened this issue Mar 14, 2024 · 0 comments

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@jlarfors
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This is fairly straightforward to implement, but the implications on server-side apply and managed fields needs to be carefully considered.

E.g. if a user applies an object (therefore managing those fields), if the mutator then adds some fields, who owns those fields?

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