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{
"schemaVersion": "1.0.0",
"sourceName": "Whozghiar OpenGOAL Mods Hub",
"lastUpdated": "2026-09-19T18:13:35Z",
"mods": {
"blue-krimzon-guard": {
"displayName": "Blue Krimzon Guard",
"description": "Turns Haven City's Crimson Guard blue. The mod adds a blue-recolored Crimson Guard as its own standalone entity — a new GOAL type, `crimson-blue-guard`, that is a subtype of the stock `crimson-guard`. While the mod is enabled it guard bikes and hellcats. Turn it off and the city goes back to 100% red. The blue guards are **not** a new faction and **not** a new AI. They behave exactly like the red ones — they react to your crimes, raise the wanted level, chase you, shoot, try to arrest you and change weapons as the alert escalates — because they inherit every one of those code paths untouched. The only gameplay addition is that some of them carry a grenade launcher.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/blue-krimzon-guard",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-17T14:47:44Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/blue-krimzon-guard-v1.0.0/windows-blue-krimzon-guard-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/blue-krimzon-guard-v1.0.0/linux-blue-krimzon-guard-v1.0.0.zip"
},
"checksums": {
"windows": "",
"linux": ""
}
}
],
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/blue-krimzon-guard/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/blue-krimzon-guard/docs/img/mod/mod_cover.png"
},
"dark-jak-enhanced": {
"displayName": "Dark Jak Enhanced",
"description": "The **Dark Jak Enhanced** mod adds a full 3rd evolutionary stage to Dark Jak in Jak 2: the **Mega-Mega Dark Jak (Titan / Colossus)**, alongside critical quality-of-life improvements, restored acrobatics for Level 1 Dark Jak, instantaneous Dark Bomb activation, and enhanced collision resilience.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/dark_jak_enhanced",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-18T14:03:50Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/dark_jak_enhanced-v1.0.0/windows-dark_jak_enhanced-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/dark_jak_enhanced-v1.0.0/linux-dark_jak_enhanced-v1.0.0.zip"
},
"checksums": {
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}
],
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/dark_jak_enhanced/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/dark_jak_enhanced/docs/img/mod/mod_cover.png"
},
"haven-city-rebellion": {
"displayName": "haven-city-rebellion",
"description": "Adds the **Blue Crimson Guard** as its own standalone entity (`crimson-blue-guard`) with high-fidelity combat AI and custom textures, alongside the **City Insurrection** mode: a full-scale territorial civil war across Haven City between Baron Praxis's loyalist forces and the rebel blue guard insurgent faction.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/haven-city-rebellion",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-17T22:56:30Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/haven-city-rebellion-v1.0.0/windows-haven-city-rebellion-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/haven-city-rebellion-v1.0.0/linux-haven-city-rebellion-v1.0.0.zip"
},
"checksums": {
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],
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/haven-city-rebellion/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/haven-city-rebellion/docs/img/mod/mod_cover.png"
},
"jak3-jetBoard": {
"displayName": "Jak 3 Jetboard",
"description": "This Jak 2 mod backports three signature Jetboard abilities directly from Jak 3 into Jak 2, integrating ported animations, particle VFX, and dedicated audio cues to enable kinetic loaded jumps (L1 + release X), radial zap attacks (Circle), and instant 180° quick-turns with forward speed boosts (Triangle).",
"authors": [
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],
"tags": [
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"custom-engine"
],
"supportedGames": [
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],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/jak3-jetBoard",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-18T02:05:43Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/jak3-jetBoard-v1.0.0/windows-jak3-jetBoard-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/jak3-jetBoard-v1.0.0/linux-jak3-jetBoard-v1.0.0.zip"
},
"checksums": {
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"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/jak3-jetBoard/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/jak3-jetBoard/docs/img/mod/mod_cover.png"
},
"transport-ag-alert": {
"displayName": "KG-Transporter Alert",
"description": "While Haven City is on **alert (level ≥ 1)**, a **Crimson Guard Troop Transport** (`transport-ag`, the retail drop-ship) descends near the player roughly **once per minute**, deploys a squad of Crimson Guards, and departs. It is a scripted reinforcement actor tied to the city alert system.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/transport-ag/alert",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-17T14:48:00Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/transport-ag-alert-v1.0.0/windows-transport-ag-alert-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/transport-ag-alert-v1.0.0/linux-transport-ag-alert-v1.0.0.zip"
},
"checksums": {
"windows": "",
"linux": ""
}
}
],
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/transport-ag/alert/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/transport-ag/alert/docs/img/mod/mod_cover.png"
},
"transport-ag-traffic": {
"displayName": "KG-Transporter Traffic",
"description": "This Jak 2 mod introduces the Krimzon Guard KG-Transport carrier into Haven City's ambient high-altitude air traffic, allowing Jak to hijack the craft, trigger Level 2 alerts, and fire mounted turrets (R1) while enemy transports actively track the player and drop squads of guards to street level.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/transport-ag/traffic",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-18T02:06:06Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/transport-ag-traffic-v1.0.0/windows-transport-ag-traffic-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/transport-ag-traffic-v1.0.0/linux-transport-ag-traffic-v1.0.0.zip"
},
"checksums": {
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],
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/transport-ag/traffic/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/transport-ag/traffic/docs/img/mod/mod_cover.png"
},
"killable-yakow": {
"displayName": "Killable Yakow",
"description": "This Jak 2 mod makes the peaceful Yakow livestock damageable and places them under Krimzon law, turning harmless farm animals into active combat triggers that immediately summon Alert Level 1 Krimzon Guards upon impact while releasing 6 Dark Eco pills upon defeat accompanied by purple dissolution death effects",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/killable_yakow",
"versions": [
{
"version": "yakow_killable-vkillable-yakow-v1.0",
"publishedDate": "2026-09-17T00:02:06Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-vkillable-yakow-v1.0/windows-yakow_killable-vkillable-yakow-v1.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-vkillable-yakow-v1.0/linux-yakow_killable-vkillable-yakow-v1.0.zip"
},
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},
{
"version": "1.0.1",
"publishedDate": "2026-09-13T22:14:16Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-v1.0.1/windows-yakow_killable-v1.0.1.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-v1.0.1/linux-yakow_killable-v1.0.1.zip"
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{
"version": "1.0.0",
"publishedDate": "2026-09-13T21:25:07Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-v1.0.0/windows-yakow_killable-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/yakow_killable-v1.0.0/linux-yakow_killable-v1.0.0.zip"
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"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/killable_yakow/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/killable_yakow/docs/img/mod/mod_cover.png"
},
"paddywagon-traffic": {
"displayName": "Paddy-Wagon Traffic",
"description": "This Jak 2 mod integrates the retail Krimzon Guard paddy wagon into Haven City's ambient traffic, complete with authentic handling physics, active guard drivers, caged civilian prisoners, and full player hijacking support that raises city alert. Lane switching (R2) and onboard weapon fire (R1).",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/paddywagon/traffic",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-18T02:07:52Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/paddywagon-traffic-v1.0.0/windows-paddywagon-traffic-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/paddywagon-traffic-v1.0.0/linux-paddywagon-traffic-v1.0.0.zip"
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"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/paddywagon/traffic/docs/img/mod/mod_cover.png",
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},
"peaceful-haven-city": {
"displayName": "peaceful-haven-city",
"description": "Adds a blue-recolored Crimson Guard as its own, standalone entity — a new GOAL type (`crimson-blue-guard`) that reuses 100% of the stock `crimson-guard`'s behavior, animations and sounds, only with a re-textured mesh. It appears in Haven City mixed into the normal ambient guard traffic, alongside the regular red guards.",
"authors": [
"whozghiar"
],
"tags": [
"gameplay",
"custom-engine"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/peaceful-haven-city",
"versions": [
{
"version": "1.0.0",
"publishedDate": "2026-09-17T21:58:03Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/peaceful-haven-city-v1.0.0/windows-peaceful-haven-city-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/peaceful-haven-city-v1.0.0/linux-peaceful-haven-city-v1.0.0.zip"
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"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/peaceful-haven-city/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/peaceful-haven-city/docs/img/mod/mod_cover.png"
}
},
"texturePacks": {
"blue-kg-vehicles-textures": {
"displayName": "Blue KG-Vehicles",
"description": "This texture pack re-skins Krimzon Guard vehicles to match the Freedom League / Freedom Fighters faction aesthetics. It is designed to work seamlessly alongside mods such as Blue Krimzon Guard and Haven City Peaceful, giving your vehicles a cohesive look for an overhauled city experience.",
"authors": [
"whozghiar"
],
"tags": [
"jak2",
"retexture",
"hd",
"peaceful-haven-city",
"haven-city-rebellion",
"blue-krimzon-guard"
],
"supportedGames": [
"jak2"
],
"websiteUrl": "https://github.com/whozghiar/jak-project/tree/jak2/features/blue-krimzon-guard",
"coverArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/blue-krimzon-guard/docs/img/mod/mod_cover.png",
"thumbnailArtUrl": "https://raw.githubusercontent.com/whozghiar/jak-project/jak2/features/blue-krimzon-guard/docs/img/mod/mod_cover.png",
"versions": [
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"version": "1.0.0",
"publishedDate": "2026-09-19T00:00:00Z",
"supportedGames": [
"jak2"
],
"assets": {
"windows": "https://github.com/whozghiar/jak-project/releases/download/peaceful-haven-city-v1.0.0/blue-kg-vehicles-textures-v1.0.0.zip",
"linux": "https://github.com/whozghiar/jak-project/releases/download/peaceful-haven-city-v1.0.0/blue-kg-vehicles-textures-v1.0.0.zip",
"jak2": "https://github.com/whozghiar/jak-project/releases/download/peaceful-haven-city-v1.0.0/blue-kg-vehicles-textures-v1.0.0.zip"
},
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},
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"version": "1.0.0",
"publishedDate": "2026-09-19T00:00:00Z",
"supportedGames": [
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