diff --git a/sim/hunter/TestP1Hunter.results b/sim/hunter/TestP1Hunter.results index bb3de4fb1..c4177feba 100644 --- a/sim/hunter/TestP1Hunter.results +++ b/sim/hunter/TestP1Hunter.results @@ -28,7 +28,7 @@ character_stats_results: { final_stats: 0 final_stats: 0 final_stats: 2594.2 - final_stats: 1834.2 + final_stats: 1734.2 final_stats: 0 final_stats: 5 final_stats: 0 @@ -253,22 +253,22 @@ dps_results: { dps_results: { key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongMultiTarget" value: { - dps: 873.23606 - tps: 934.19433 + dps: 850.23872 + tps: 911.197 } } dps_results: { key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongSingleTarget" value: { - dps: 670.29264 - tps: 539.8006 + dps: 653.79376 + tps: 523.30172 } } dps_results: { key: "TestP1Hunter-Phase1-Settings-Dwarf-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-ShortSingleTarget" value: { - dps: 726.84287 - tps: 594.74859 + dps: 709.04723 + tps: 576.95294 } } dps_results: { @@ -295,22 +295,22 @@ dps_results: { dps_results: { key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongMultiTarget" value: { - dps: 883.44926 - tps: 933.63816 + dps: 860.88051 + tps: 911.06941 } } dps_results: { key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-LongSingleTarget" value: { - dps: 686.45831 - tps: 550.85926 + dps: 670.01165 + tps: 534.41259 } } dps_results: { key: "TestP1Hunter-Phase1-Settings-Orc-p0.bis-Hunter-p1-FullBuffs-P1-Consumes-ShortSingleTarget" value: { - dps: 754.09164 - tps: 614.32827 + dps: 736.24236 + tps: 596.479 } } dps_results: { diff --git a/sim/hunter/hunter.go b/sim/hunter/hunter.go index 8aa9b10a6..e249cbbde 100644 --- a/sim/hunter/hunter.go +++ b/sim/hunter/hunter.go @@ -111,8 +111,8 @@ type Hunter struct { // The aura that allows you to cast Mongoose Bite DefensiveState *core.Aura - RapidFireAura *core.Aura - BestialWrathPetAura *core.Aura + RapidFireAura *core.Aura + BestialWrathPetAura *core.Aura } func (hunter *Hunter) GetCharacter() *core.Character { @@ -124,16 +124,8 @@ func (hunter *Hunter) GetHunter() *Hunter { } func (hunter *Hunter) AddRaidBuffs(raidBuffs *proto.RaidBuffs) { - if raidBuffs.TrueshotAura && hunter.Talents.TrueshotAura { - hunter.AddStat(stats.RangedAttackPower, map[int32]float64{ - 25: 0, - 40: 50, - 50: 75, - 60: 100, - }[hunter.Level]) - } - } + func (hunter *Hunter) AddPartyBuffs(_ *proto.PartyBuffs) { }