- The goal of this repository is to create the wavedash cli, which helps game developers upload their assets to the site (similar to steams "steampipe" cli).
- Environment variables are managed by Doppler. Always use
doppler run --as a prefix when running cargo commands (build, check, clippy, run, test, etc.). For example:doppler run -- cargo check,doppler run -- cargo clippy.
wavedash devinjects@wvdsh/sdk-jsfrom jsdelivr into the boot shell. The version is pinned insrc/dev/sdk-js-version(one line,include_str!'d bysrc/dev/server.rs) — never@latest, so an SDK release can't change dev behaviour underfoot. Bump it with./scripts/bump-sdk-js.sh(no args = current npmlatest), and keep it in step with the version play bundles in prod (play/package.json).