forked from apple1417/bagpipe
-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathNewEntryDialog.xaml.cs
More file actions
157 lines (137 loc) · 5.07 KB
/
NewEntryDialog.xaml.cs
File metadata and controls
157 lines (137 loc) · 5.07 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
using MahApps.Metro.Controls;
using MahApps.Metro.Controls.Dialogs;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace bagpipe {
public partial class NewEntryDialog : CustomDialog {
private readonly ProfileEntry entry;
private readonly TaskCompletionSource<ProfileEntry> tcs;
internal Task<ProfileEntry> GetCreatedEntry() => tcs.Task;
internal NewEntryDialog(MetroWindow parentWindow, MetroDialogSettings settings, Game DisplayGame) : base(parentWindow, settings) {
InitializeComponent();
Title = "New Profile Entry";
tcs = new TaskCompletionSource<ProfileEntry>();
entry = new ProfileEntry() {
Owner = OnlineProfilePropertyOwner.Game,
ID = 0,
Type = SettingsDataType.Int32,
Value = 0,
AdvertisementType = OnlineDataAdvertisementType.DontAdvertise
};
DataContext = new NewEntryViewModel(entry, DisplayGame, PresetComboBox);
}
private void Add() => tcs.TrySetResult(entry);
private void Cancel() => tcs.TrySetResult(null);
private void AddButton_Click(object sender, RoutedEventArgs e) {
Add();
e.Handled = true;
}
private void AddButton_KeyDown(object sender, KeyEventArgs e) {
if (e.Key == Key.Enter) {
Add();
e.Handled = true;
}
}
private void CancelButton_Click(object sender, RoutedEventArgs e) {
Cancel();
e.Handled = true;
}
private void CancelButton_KeyDown(object sender, KeyEventArgs e) {
if (e.Key == Key.Enter) {
Cancel();
e.Handled = true;
}
}
private void MainForm_KeyDown(object sender, KeyEventArgs e) {
if (e.Key == Key.Escape) {
Cancel();
e.Handled = true;
}
}
// Not the biggest fan of splitting this into another class, but we can't do multiple inheritance
// The way I'm dealing with presets is probably horrible, but it works, and this is private anyway
private class NewEntryViewModel : ViewModelBase {
public static ReadOnlyObservableCollection<Game> ValidGames { get; } = new ReadOnlyObservableCollection<Game>(
new ObservableCollection<Game>(
Enum.GetValues(typeof(Game)).Cast<Game>().Where(x => x != Game.None)
)
);
private readonly ProfileEntry Entry;
private readonly ComboBox PresetComboBox;
public NewEntryViewModel(ProfileEntry Entry, Game DisplayGame, ComboBox PresetComboBox) {
this.Entry = Entry;
this.PresetComboBox = PresetComboBox;
// Default to TPS cause it has the most known fields
this.DisplayGame = DisplayGame == Game.None ? Game.TPS : DisplayGame;
PresetComboBox.SelectionChanged += PresetComboBox_SelectionChanged;
}
private void PresetComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) {
KnownSettingInfo selected = (KnownSettingInfo)PresetComboBox.SelectedItem;
if (selected != null) {
ID = selected.ID;
Type = selected.Type;
}
}
private void TryUpdatePreset() {
KnownSettingInfo match = KnownSettings.ByGame.GetValueOrDefault(DisplayGame)?.GetValueOrDefault(ID);
if (match != null && match.Type == Type && Presets.Contains(match)) {
PresetComboBox.SelectedItem = match;
} else {
PresetComboBox.SelectedItem = null;
}
}
public int ID {
get => Entry.ID;
set {
SetProperty(ref Entry.ID, value);
TryUpdatePreset();
}
}
public SettingsDataType Type {
get => Entry.Type;
set {
SetProperty(ref Entry.Type, value);
Entry.Value = value switch {
SettingsDataType.Empty => null,
SettingsDataType.Int32 => 0,
SettingsDataType.Int64 => 0L,
SettingsDataType.Double => 0.0d,
SettingsDataType.String => "",
SettingsDataType.Float => 0.0f,
SettingsDataType.Blob => new byte[0],
SettingsDataType.DateTime => DateTime.Now,
SettingsDataType.Byte => (byte)0,
_ => throw new NotImplementedException(),
};
TryUpdatePreset();
}
}
private static readonly IEnumerable<KnownSettingInfo> _emptyList = new List<KnownSettingInfo>();
public ReadOnlyObservableCollection<KnownSettingInfo> Presets {
get => new ReadOnlyObservableCollection<KnownSettingInfo>(
new ObservableCollection<KnownSettingInfo>(
KnownSettings.ByGame.GetValueOrDefault(DisplayGame)?.Values ?? _emptyList
)
);
}
private Game _game;
public Game DisplayGame {
get => _game;
set {
if (value != Game.None && value != _game) {
_game = value;
InvokePropertyChanged(nameof(DisplayGame));
InvokePropertyChanged(nameof(Presets));
PresetComboBox.SelectedItem = null;
}
}
}
}
}
}