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Chase: Hollywood Stunt Driver Black water. - Passing cubemap to shader expecting sampler2D #2384

@Triticum0

Description

@Triticum0

Title

https://xemu.app/titles/424d0001/#Chase-Hollywood-Stunt-Driver

Bug Description

This game seems to be effected from same issue that Dinosaur Hunting: Ushinawareta Daichi and #1622 where the water is rendered incorrectly. Separated the issue because don't know if there caused by same issue.

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Expected Behavior

Hardware
https://youtu.be/9T7oIxXNv_s?t=3757

xemu Version

v0.8.96

System Information

OS | Windows 10
CPU | AMD Ryzen 5 5700x Eight-Core Processoer
Graphics Device | NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
Graphics Driver | 4.0.0 NVIDIA 570.133.07
Render | Opengl

Additional Context

Renderdoc

https://drive.google.com/file/d/1mw1R3r6pZah6B1lj2JW5rbdL0qB-4rbI/view?usp=sharing

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    bugSomething isn't workinggraphicsIssues with the graphics subsystem

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