@@ -35,14 +35,14 @@ public Task Awaiter
3535 public bool Finished
3636 => _task . IsCompletedSuccessfully ;
3737
38- private delegate void Delegate ( DrawDataContainer * drawData , uint slot , ulong weapon , byte d , byte e , byte f , byte g ) ;
38+ private delegate void Delegate ( DrawDataContainer * drawData , uint slot , ulong weapon , byte d , byte e , byte f , byte g , byte h ) ;
3939
40- private void Detour ( DrawDataContainer * drawData , uint slot , ulong weapon , byte d , byte e , byte f , byte g )
40+ private void Detour ( DrawDataContainer * drawData , uint slot , ulong weapon , byte d , byte e , byte f , byte g , byte h )
4141 {
4242 var gameObject = drawData ->OwnerObject ;
43- Penumbra . Log . Verbose ( $ "[{ Name } ] Triggered with drawData: 0x{ ( nint ) drawData : X} , { slot } , { weapon } , { d } , { e } , { f } , { g } .") ;
43+ Penumbra . Log . Verbose ( $ "[{ Name } ] Triggered with drawData: 0x{ ( nint ) drawData : X} , { slot } , { weapon } , { d } , { e } , { f } , { g } , { h } .") ;
4444 Invoke ( drawData , gameObject , ( CharacterWeapon * ) ( & weapon ) ) ;
45- _task . Result . Original ( drawData , slot , weapon , d , e , f , g ) ;
45+ _task . Result . Original ( drawData , slot , weapon , d , e , f , g , h ) ;
4646 _postEvent . Invoke ( drawData , gameObject ) ;
4747 }
4848
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