@@ -205,10 +205,8 @@ class UnityControllerWeb implements GameEngineController {
205205 'streamingAssetsUrl' : '$buildUrl /StreamingAssets' ,
206206 'companyName' :
207207 _getConfigValue <String >('companyName' ) ?? 'DefaultCompany' ,
208- 'productName' :
209- _getConfigValue <String >('productName' ) ?? 'Unity Game' ,
210- 'productVersion' :
211- _getConfigValue <String >('productVersion' ) ?? '1.0' ,
208+ 'productName' : _getConfigValue <String >('productName' ) ?? 'Unity Game' ,
209+ 'productVersion' : _getConfigValue <String >('productVersion' ) ?? '1.0' ,
212210 });
213211
214212 _emitProgress (0.3 );
@@ -336,7 +334,8 @@ class UnityControllerWeb implements GameEngineController {
336334 _makeEnvelope (msg.target, msg.method, msg.data),
337335 ]);
338336 } catch (e) {
339- debugPrint ('Failed to flush queued message ${msg .target }.${msg .method }: $e ' );
337+ debugPrint (
338+ 'Failed to flush queued message ${msg .target }.${msg .method }: $e ' );
340339 }
341340 }
342341 }
@@ -352,8 +351,7 @@ class UnityControllerWeb implements GameEngineController {
352351 'Unity WebGL message queue full ($_maxQueueSize ). Dropped oldest message.' );
353352 }
354353 _messageQueue.add (_QueuedMessage (target, method, data));
355- debugPrint (
356- 'Unity WebGL not ready. Message queued: $target .$method '
354+ debugPrint ('Unity WebGL not ready. Message queued: $target .$method '
357355 '(${_messageQueue .length }/$_maxQueueSize )' );
358356 return ;
359357 }
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