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chore: update dependencies to version 0.0.3 for gameframework and 0.0.4 for gameframework_unity
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README.md

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@@ -77,10 +77,10 @@ Add to your `pubspec.yaml`:
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```yaml
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dependencies:
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gameframework: ^0.0.2
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gameframework_unity: ^0.0.2 # If using Unity
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gameframework_stream: ^0.0.2 # If using asset streaming
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# gameframework_unreal: ^0.0.2 # If using Unreal (WIP)
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gameframework: ^0.0.3
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gameframework_unity: ^0.0.4 # If using Unity
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gameframework_stream: ^0.0.3 # If using asset streaming
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# gameframework_unreal: ^0.0.3 # If using Unreal (WIP)
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```
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### Basic Usage
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## 📊 Project Status & Roadmap
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**Current Version:** 0.0.2
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**Current Version:** 0.0.3
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### ✅ Production Ready
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- **Unity:** Android, iOS
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All packages use semantic versioning (semver). Current versions:
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- gameframework: 0.0.2
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- gameframework_stream: 0.0.2
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- gameframework_unity: 0.0.2
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- gameframework_unreal: 0.0.2
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- gameframework: 0.0.3
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- gameframework_stream: 0.0.3
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- gameframework_unity: 0.0.4
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- gameframework_unreal: 0.0.3
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## License
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engines/unity/dart/README.md

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```yaml
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dependencies:
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gameframework:
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path: ../../../ # Path to core framework
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gameframework_unity:
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path: ../../../engines/unity/dart/
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gameframework: ^0.0.3
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gameframework_unity: ^0.0.4
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```
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## Setup

engines/unreal/dart/README.md

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```yaml
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dependencies:
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gameframework: ^0.0.2
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gameframework_unreal: ^0.0.2
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gameframework: ^0.0.3
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gameframework_unreal: ^0.0.3
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```
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Install:

packages/gameframework/README.md

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```yaml
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dependencies:
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gameframework: ^0.0.2
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gameframework_unity: ^0.0.2
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gameframework_stream: ^0.0.2 # Optional: for asset streaming
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gameframework: ^0.0.3
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gameframework_unity: ^0.0.4
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gameframework_stream: ^0.0.3 # Optional: for asset streaming
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```
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Or install from the command line:
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## 📊 Project Status & Roadmap
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**Current Version:** 0.0.2
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**Current Version:** 0.0.3
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### ✅ Production Ready
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- **Unity:** Android, iOS

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