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methods.csv
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searge,name,side,desc
func_100011_g,getIsPotionDurationMax,0,Get the value of the isPotionDurationMax field.
func_100012_b,setPotionDurationMax,0,Toggle the isPotionDurationMax field.
func_100015_a,isKeyDown,0,Returns whether the specified key binding is currently being pressed.
func_104002_bU,isNoDespawnRequired,2,Return the persistenceRequired field (whether this entity is allowed to naturally despawn)
func_104055_i,setForceGamemode,1,Set the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
func_104056_am,getForceGamemode,2,Get the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
func_104112_b,flushToDisk,2,Flushes all pending chunks fully back to disk
func_104140_m,flushToDisk,2,Flushes all pending chunks fully back to disk
func_110121_a,isNotEmpty,0,Returns true if the given string is neither null nor empty.
func_110124_au,getUniqueID,2,Returns the UUID of this entity.
func_110128_b,onBroken,2,Called when this entity is broken. Entity parameter may be null.
func_110131_b,removeFrameFromMap,2,Removes the dot representing this frame's position from the map when the item frame is broken.
func_110132_b,removeInventoryChangeListener,2,removes the specified IInvBasic from receiving further change notices
func_110133_a,setCustomName,2,Sets the name of this inventory. This is displayed to the client on opening.
func_110134_a,addInventoryChangeListener,2,Add a listener that will be notified when any item in this inventory is modified.
func_110138_aP,getMaxHealth,2,"Returns the maximum health of the entity (what it is able to regenerate up to, what it spawned with, etc)"
func_110139_bj,getAbsorptionAmount,2,Returns the amount of health added by the Absorption effect.
func_110140_aT,getAttributeMap,2,Returns this entity's attribute map (where all its attributes are stored)
func_110142_aN,getCombatTracker,2,1.8.9
func_110143_aJ,getHealth,2,
func_110144_aD,getLastAttackedEntity,2,
func_110145_l,dismountEntity,2,Moves the entity to a position out of the way of its mount.
func_110146_f,updateDistance,2,
func_110147_ax,applyEntityAttributes,2,
func_110148_a,getEntityAttribute,2,
func_110149_m,setAbsorptionAmount,2,
func_110159_bB,updateLeashedState,2,"Applies logic related to leashes, for example dragging the entity or breaking the leash."
func_110160_i,clearLeashed,2,Removes the leash from this entity
func_110162_b,setLeashHolder,2,Sets the entity to be leashed to.
func_110163_bv,enablePersistence,2,Enable the Entity persistence
func_110165_bF,recreateLeash,2,
func_110166_bE,getLeashHolder,2,
func_110167_bD,getLeashed,2,
func_110173_bK,isWithinHomeDistanceCurrentPosition,2,
func_110174_bM,getMaximumHomeDistance,2,
func_110175_bO,hasHome,2,Returns whether a home area is defined for this entity.
func_110177_bN,detachHome,2,
func_110182_bF,isAttacking,0,
func_110195_a,addGrowth,2,Increases this entity's age. If the entity is an adult (if the entity's age is greater than or equal to 0) then the entity's age will be set to {@link #forcedAge}. This method does not update {@link #forcedAge}.
func_110198_t,increaseTemper,2,
func_110199_f,openGUI,2,
func_110200_cJ,canMate,2,"Return true if the horse entity ready to mate. (no rider, not riding, tame, adult, not steril...)"
func_110201_q,getMouthOpennessAngle,0,
func_110202_bQ,getHorseVariant,2,
func_110203_cN,getModifiedMovementSpeed,2,Returns randomized movement speed
func_110204_cc,isEatingHaystack,2,
func_110205_ce,isBreeding,2,
func_110206_u,setJumpPower,0,
func_110207_m,setChested,2,
func_110208_b,setHorseWatchableBoolean,2,
func_110209_cd,isRearing,2,
func_110210_cH,moveTail,2,
func_110212_cp,getVariantTexturePaths,0,
func_110215_cj,getHorseJumpStrength,2,
func_110216_r,spawnHorseParticles,0,"""Spawns particles for the horse entity. par1 tells whether to spawn hearts. If it is false, it spawns smoke."""
func_110219_q,setRearing,2,
func_110220_cK,makeHorseRear,2,
func_110223_p,getRearingAmount,0,
func_110226_cD,initHorseChest,2,
func_110227_p,setEatingHaystack,2,
func_110230_cF,resetTexturePrefix,2,
func_110232_cE,updateHorseSlots,2,Updates the items in the saddle and armor slots of the horse's inventory.
func_110233_w,getHorseWatchableBoolean,2,
func_110234_j,setHorseTamed,2,
func_110235_q,setHorseVariant,2,
func_110237_h,mountTo,2,
func_110238_s,setTemper,2,
func_110242_l,setBreeding,2,
func_110245_cM,getModifiedJumpStrength,2,Returns randomized jump strength
func_110246_bZ,isHorseJumping,2,
func_110247_cG,setHorseTexturePaths,0,
func_110248_bS,isTame,2,
func_110249_cI,openHorseMouth,2,
func_110250_a,getClosestHorse,2,
func_110251_o,setHorseSaddled,2,
func_110252_cg,getTemper,2,
func_110254_bY,getHorseSize,2,
func_110255_k,setHorseJumping,2,
func_110257_ck,isHorseSaddled,2,
func_110258_o,getGrassEatingAmount,0,
func_110263_g,setTamedBy,2,
func_110264_co,getHorseTexture,0,
func_110266_cB,eatingHorse,2,
func_110267_cL,getModifiedMaxHealth,2,Returns randomized max health
func_110297_a_,verifySellingItem,2,"Notifies the merchant of a possible merchantrecipe being fulfilled or not. Usually, this is just a sound byte being played depending if the suggested itemstack is not null."
func_110303_q,getLocationCape,0,
func_110304_a,getDownloadImageSkin,0,
func_110306_p,getLocationSkin,0,Returns the ResourceLocation associated with the player's skin
func_110311_f,getLocationSkin,0,Returns true if the username has an associated skin.
func_110317_t,isRidingHorse,0,
func_110318_g,sendHorseJump,0,
func_110319_bJ,getHorseJumpPower,0,
func_110326_a,setOverlayMessage,0,
func_110430_a,setEntityActionState,2,
func_110432_I,getSession,0,
func_110434_K,getTextureManager,0,
func_110436_a,refreshResources,0,
func_110437_J,getProxy,0,
func_110438_M,getResourcePackRepository,0,
func_110441_Q,updateDisplayMode,0,
func_110442_L,getResourceManager,0,
func_110454_ao,getServerProxy,2,
func_110455_j,getOpPermissionLevel,2,
func_110462_b,getPackFormat,0,
func_110468_c,getFrameIndex,0,
func_110469_d,getFrameTime,0,
func_110470_b,frameHasTime,0,
func_110471_a,getFrameHeight,0,
func_110472_a,getFrameTimeSingle,0,
func_110473_c,getFrameCount,0,
func_110474_b,getFrameWidth,0,
func_110479_a,getTextureBlur,0,
func_110480_b,getTextureClamp,0,
func_110483_a,getSectionName,0,The name of this section type as it appears in JSON.
func_110492_a,parseAnimationFrame,0,
func_110495_a,hasNoTime,0,
func_110496_c,getFrameIndex,0,
func_110497_b,getFrameTime,0,
func_110503_a,parseMetadataSection,0,
func_110504_a,registerMetadataSectionType,0,
func_110505_a,getGson,0,Returns a Gson instance with type adapters registered for metadata sections.
func_110514_c,getResourcePack,0,
func_110515_d,getResourcePackName,0,
func_110516_a,updateResourcePack,0,
func_110517_b,closeResourcePack,0,
func_110518_a,bindTexturePackIcon,0,
func_110519_e,getTexturePackDescription,0,
func_110526_a,getMetadata,0,
func_110527_b,getInputStream,0,
func_110528_c,hasMetadata,0,
func_110536_a,getResource,0,
func_110537_b,getLocationMcmeta,0,
func_110538_a,addResourcePack,0,
func_110541_a,reloadResources,0,"Releases all current resource packs, loads the given list, then triggers all listeners"
func_110542_a,registerReloadListener,0,Registers a listener to be invoked every time the resource manager reloads. NOTE: The listener is immediately invoked once when it is registered.
func_110543_a,clearResources,0,
func_110544_b,notifyReloadListeners,0,
func_110545_a,reloadResourcePack,0,
func_110549_a,onResourceManagerReload,0,
func_110550_d,tick,0,
func_110551_a,loadTexture,0,
func_110552_b,getGlTextureId,0,
func_110564_a,updateDynamicTexture,0,
func_110565_c,getTextureData,0,
func_110569_e,initMissingImage,0,
func_110571_b,loadTextureAtlas,0,
func_110572_b,getAtlasSprite,0,
func_110577_a,bindTexture,0,
func_110578_a,getDynamicTextureLocation,0,
func_110579_a,loadTexture,0,
func_110580_a,loadTickableTexture,0,
func_110581_b,getTexture,0,
func_110586_a,getPackImage,0,
func_110587_b,getResourceDomains,0,
func_110589_b,resourceExists,0,
func_110590_a,getInputStream,0,
func_110591_a,getInputStreamByName,0,
func_110592_c,locationToName,0,
func_110593_b,hasResourceName,0,
func_110594_c,logNameNotLowercase,0,
func_110595_a,getRelativeName,0,
func_110596_a,readMetadata,0,
func_110599_c,getResourcePackZipFile,0,
func_110605_c,getResourceStream,0,
func_110609_b,getRepositoryEntriesAll,0,
func_110611_a,updateRepositoryEntriesAll,0,
func_110612_e,getDirResourcepacks,0,
func_110613_c,getRepositoryEntries,0,
func_110614_g,getResourcePackFiles,0,
func_110616_f,fixDirResourcepacks,0,
func_110623_a,getPath,2,
func_110624_b,getNamespace,2,
func_110646_a,getTextWithoutFormattingCodes,2,"Returns a copy of the given string, with formatting codes stripped away."
func_110647_a,getOSType,0,
func_110667_a,getNumberOfTeams,2,
func_110668_a,spreadPositions,2,
func_110669_a,spread,2,
func_110670_a,createInitialPositions,2,
func_110671_a,setPlayerPositions,2,
func_110683_a,updateHorseRotation,0,Fixes and offsets a rotation in the ModelHorse class.
func_110738_j,isRidingHorse,0,"Checks if the player is riding a horse, used to chose the GUI to open"
func_110775_a,getEntityTexture,0,Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
func_110776_a,bindTexture,0,
func_110827_b,renderLeash,0,
func_110828_a,interpolateValue,0,Gets the value between start and end according to pct
func_110934_a,addSprite,0,
func_110935_a,getCurrentWidth,0,
func_110936_b,getCurrentHeight,0,
func_110966_b,setIconWidth,0,
func_110967_i,getOriginY,0,"Returns the Y position of this icon on its texture sheet, in pixels."
func_110968_a,setFramesTextureData,0,
func_110969_c,setIconHeight,0,
func_110970_k,getFrameCount,0,
func_110971_a,initSprite,0,
func_110985_a,updateAnaglyph,0,
func_110986_a,readImageData,0,
func_110987_a,uploadTextureImage,0,
func_110988_a,uploadTexture,0,
func_110989_a,uploadTextureImageAllocate,0,
func_110990_a,copyToBuffer,0,
func_110991_a,allocateTexture,0,
func_110993_a,uploadTextureImageSubImpl,0,
func_110994_a,copyToBufferPos,0,
func_110995_a,uploadTextureImageSub,0,
func_110996_a,glGenTextures,0,
func_110997_a,setTextureClamped,0,
func_111092_a,getSpawnY,2,
func_111093_a,clamp,2,
func_111094_b,moveAway,2,
func_111095_a,normalize,2,
func_111096_b,getLength,2,
func_111097_a,randomize,2,
func_111098_b,isSafe,2,
func_111099_a,dist,2,
func_111104_a,setRandomEffect,2,
func_111108_a,getName,2,
func_111109_a,clampValue,2,
func_111110_b,getDefaultValue,2,
func_111111_c,getShouldWatch,2,
func_111112_a,setShouldWatch,2,
func_111116_f,getDescription,2,
func_111117_a,setDescription,2,
func_111121_a,applyModifier,2,
func_111122_c,getModifiers,2,
func_111123_a,getAttribute,2,Get the Attribute this is an instance of
func_111124_b,removeModifier,2,
func_111125_b,getBaseValue,2,
func_111126_e,getAttributeValue,2,
func_111127_a,getModifier,2,"Returns attribute modifier, if any, by the given UUID"
func_111128_a,setBaseValue,2,
func_111129_g,computeValue,2,
func_111130_a,getModifiersByOperation,2,
func_111131_f,flagForUpdate,2,
func_111146_a,getAllAttributes,2,
func_111147_b,applyAttributeModifiers,2,
func_111148_a,removeAttributeModifiers,2,
func_111150_b,registerAttribute,2,"Registers an attribute with this AttributeMap, returns a modifiable AttributeInstance associated with this map"
func_111151_a,getAttributeInstance,2,
func_111152_a,getAttributeInstanceByName,2,
func_111160_c,getWatchedAttributes,2,
func_111161_b,getDirtyInstances,2,
func_111164_d,getAmount,2,
func_111165_e,isSaved,2,@see #isSaved
func_111166_b,getName,2,
func_111167_a,getID,2,
func_111168_a,setSaved,2,@see #isSaved
func_111169_c,getOperation,2,
func_111175_f,getTargetDistance,2,
func_111183_a,getAttributeModifierAmount,2,
func_111184_a,registerPotionAttributeModifier,2,Used by potions to register the attribute they modify.
func_111185_a,applyAttributesModifiersToEntity,2,
func_111186_k,getAttributeModifierMap,0,
func_111187_a,removeAttributesModifiersFromEntity,2,
func_111190_b,sendMetadata,2,"Sends the entity metadata (DataWatcher) and attributes to all players tracking this entity, including the entity itself if a player."
func_111205_h,getItemAttributeModifiers,2,"Gets a map of item attribute modifiers, used by ItemSword to increase hit damage."
func_111206_d,getByNameOrId,2,"Tries to get an Item by it's name (e.g. minecraft:apple) or a String representation of a numerical ID. If both fail, null is returned."
func_111207_a,itemInteractionForEntity,2,"Returns true if the item can be used on the given entity, e.g. shears on sheep."
func_111225_m,getRelevantEnchantmentTypes,0,Returns the enchantment types relevant to this tab
func_111226_a,hasRelevantEnchantmentType,0,
func_111229_a,setRelevantEnchantmentTypes,2,Sets the enchantment types for populating this tab with enchanting books
func_111238_b,isEnabled,0,"Actualy only call when we want to render the white square effect over the slots. Return always True, except for the armor slot of the Donkey/Mule (we can't interact with the Undead and Skeleton horses)"
func_111257_a,writeBaseAttributeMapToNBT,2,"Creates an NBTTagList from a BaseAttributeMap, including all its AttributeInstances"
func_111258_a,applyModifiersToAttributeInstance,2,
func_111259_a,readAttributeModifierFromNBT,2,Creates an AttributeModifier from an NBTTagCompound
func_111261_a,writeAttributeInstanceToNBT,2,"Creates an NBTTagCompound from an AttributeInstance, including its AttributeModifiers"
func_111262_a,writeAttributeModifierToNBT,2,Creates an NBTTagCompound from an AttributeModifier
func_111269_d,getPathSearchRange,2,Gets the maximum distance that the path finding will search in.
func_111270_a,union,2,
func_111271_a,getUnicodePageLocation,0,
func_111272_d,readFontTexture,0,
func_111282_a,interactWithEntity,2,
func_111283_C,getAttributeModifiers,2,Gets the attribute modifiers for this ItemStack.\nWill check for an NBT tag list containing modifiers for the stack.
func_111285_a,getUsername,0,
func_111286_b,getSessionID,0,
func_120011_ar,setGuiEnabled,1,
func_120016_a,createServerGui,1,Creates the server GUI and sets it visible for the user.
func_120018_d,getLogComponent,1,
func_120019_b,getStatsComponent,1,Generates new StatsComponent and returns it.
func_120020_c,getPlayerListComponent,1,Generates new PlayerListComponent and returns it.
func_120034_a,tick,1,
func_120035_a,mean,1,
func_130001_d,getCurrentMoonPhaseFactor,2,"gets the current fullness of the moon expressed as a float between 1.0 and 0.0, in steps of .25"
func_130010_a,getOriginX,0,"Returns the X position of this icon on its texture sheet, in pixels."
func_130011_c,setLastAttackedEntity,2,
func_130014_f_,getEntityWorld,2,"Get the world, if available. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return the overworld"
func_130071_aq,getCurrentTimeMillis,2,
func_130072_d,getAnimationFrame,0,
func_130073_e,getFrameIndexSet,0,
func_130077_b,getPackName,0,
func_130098_m,hasAnimationMetadata,0,
func_130099_d,allocateFrameTextureData,0,
func_130102_n,resetSprite,0,
func_130103_l,clearFramesTextureData,0,
func_130105_g,getMinecraftStartTimeMillis,2,Returns the saved value of System#currentTimeMillis when the game started
func_135016_M,getLanguageManager,0,
func_135018_a,getLanguages,0,
func_135021_a,loadLocaleData,0,
func_135022_a,loadLocaleDataFiles,0,"For each domain $D and language $L, attempts to load the resource $D:lang/$L.lang"
func_135023_a,formatMessage,0,"Calls String.format(translateKey(key), params)"
func_135024_b,checkUnicode,0,
func_135025_a,isUnicode,0,
func_135026_c,translateKeyPrivate,0,"Returns the translation, or the key itself if the key could not be translated."
func_135028_a,loadLocaleData,0,Loads the locale data for the list of resources.
func_135034_a,getLanguageCode,0,
func_135035_b,isBidirectional,0,
func_135040_d,getLanguages,0,
func_135041_c,getCurrentLanguage,0,
func_135042_a,isCurrentLocaleUnicode,0,
func_135043_a,parseLanguageMetadata,0,
func_135044_b,isCurrentLanguageBidirectional,0,
func_135045_a,setCurrentLanguage,0,
func_135051_a,setLocale,0,
func_135052_a,format,0,"Translates the given string and then formats it. Equivilant to String.format(translate(key), parameters)."
func_135055_a,getResourceDomains,0,
func_135056_b,getAllResources,0,Gets all versions of the resource identified by {@code location}. The list is ordered by resource pack priority from lowest to highest.
func_135058_a,getPackMetadata,0,
func_135063_a,replaceWith,0,Replaces all the current instance's translations with the ones that are passed in.
func_135064_c,tryTranslateKey,2,Tries to look up a translation for the given key; spits back the key if no result was found.
func_135074_t,clearCustomName,2,Clear any custom name set for this ItemStack
func_140005_i,switchToRealms,0,
func_142008_O,shouldSetPosAfterLoading,2,
func_142013_aG,getLastAttackedEntityTime,2,
func_142015_aE,getRevengeTimer,2,
func_142017_o,onLeashDistance,2,
func_142018_a,shouldAttackEntity,2,
func_142021_k,getServerBrand,0,"Gets the brand of the currently connected server. May be null if the server hasn't yet sent brand information. Server brand information is sent over the {@code MC|Brand} plugin channel, and is used to identify modded servers in crash reports."
func_142049_d,removeAllModifiers,0,
func_142053_d,formatString,2,"Formats the given text as a member of this team, using the prefix and suffix."
func_142054_a,isSameTeam,2,Same as ==
func_143004_u,markPlayerActive,2,
func_143006_e,setPlayerIdleTimeout,2,
func_143007_ar,getMaxPlayerIdleMinutes,2,
func_143009_a,readStructureBaseNBT,2,"Reads and sets structure base data (boundingbox, {@link net.minecraft.world.gen.structure.StructureComponent#coordBaseMode coordBase} and {@link net.minecraft.world.gen.structure.StructureComponent#componentType componentType})"
func_143010_b,createStructureBaseNBT,2,"Writes structure base data (id, boundingbox, {@link net.minecraft.world.gen.structure.StructureComponent#coordBaseMode coordBase} and {@link net.minecraft.world.gen.structure.StructureComponent#componentType componentType}) to new NBTTagCompound and returns it."
func_143011_b,readStructureFromNBT,2,(abstract) Helper method to read subclass data from NBT
func_143012_a,writeStructureToNBT,2,(abstract) Helper method to write subclass data to NBT
func_143016_a,registerVillagePieces,2,
func_143017_b,readFromNBT,2,
func_143018_f,getChunkPosZ,2,
func_143019_e,getChunkPosX,2,
func_143020_a,readStructureComponentsFromNBT,2,
func_143021_a,writeStructureComponentsToNBT,2,
func_143022_a,writeToNBT,2,
func_143025_a,getStructureName,2,
func_143026_a,setStructureStart,2,
func_143027_a,initializeStructureData,2,
func_143031_a,registerStructureComponent,2,
func_143032_b,getStructureComponent,2,
func_143033_a,getStructureStartName,2,
func_143034_b,registerStructure,2,
func_143035_a,getStructureStart,2,
func_143036_a,getStructureComponentName,2,
func_143041_a,getTagCompound,2,
func_143042_b,formatChunkCoords,2,
func_143043_a,writeInstance,2,"Writes the NBT tag of an instance of this structure type to the internal NBT tag, using the chunkcoordinates as the key"
func_143045_a,registerScatteredFeaturePieces,2,
func_143046_a,registerStrongholdPieces,2,
func_143048_a,registerStructurePieces,2,
func_143049_a,registerNetherFortressPieces,2,
func_145747_a,sendMessage,2,Send a chat message to the CommandSender
func_145748_c_,getDisplayName,2,"Returns a displayable component representing this thing's name. This method should be implemented slightly differently depending on the interface (for <a href=""https://github.com/ModCoderPack/MCPBot-Issues/issues/14"">technical reasons</a> the same method is used for both IWorldNameable and ICommandSender), but unlike {@link #getName()} this method will generally behave sanely.\n \n<dl>\n<dt>{@link net.minecraft.util.INameable#getDisplayName() INameable.getDisplayName()}</dt>\n<dd>A normal component. Might be a translation component or a text component depending on the context. Usually implemented as:</dd>\n<dd><pre><code>return this.{@link net.minecraft.util.INameable#hasCustomName() hasCustomName()} ? new TextComponentString(this.{@link #getName()}) : new TextComponentTranslation(this.{@link #getName()});</code></pre></dd>\n<dt>{@link net.minecraft.command.ICommandSender#getDisplayName() ICommandSender.getDisplayName()} and {@link net.minecraft.entity.Entity#getDisplayName() Entity.getDisplayName()}</dt>\n<dd>For most entities, this returns the result of {@link #getName()}, with {@linkplain net.minecraft.scoreboard.ScorePlayerTeam#formatPlayerName scoreboard formatting} and a {@linkplain net.minecraft.entity.Entity#getHoverEvent special hover event}.</dd>\n<dd>For non-entity command senders, this will return the result of {@link #getName()} in a text component.</dd>\n</dl>"
func_145749_h,getLastOutput,2,Returns the lastOutput.
func_145750_b,setLastOutput,2,
func_145751_f,getCommandBlockType,0,"Currently this returns 0 for the traditional command block, and 1 for the minecart command block"
func_145752_a,setCommand,2,Sets the command.
func_145753_i,getCommand,2,Returns the command of the command block.
func_145754_b,setName,2,
func_145755_a,trigger,2,
func_145756_e,updateCommand,2,
func_145757_a,fillInInfo,0,"Fills in information about the command block for the packet. entityId for the minecart version, and X/Y/Z for the traditional version"
func_145759_b,readDataFromNBT,2,Reads NBT formatting and stored data into variables.
func_145760_g,getSuccessCount,2,returns the successCount int.
func_145769_d,setEntityId,2,
func_145770_h,isInRangeToRender3d,0,
func_145771_j,pushOutOfBlocks,2,
func_145773_az,doesEntityNotTriggerPressurePlate,2,Return whether this entity should NOT trigger a pressure plate or a tripwire.
func_145775_I,doBlockCollisions,2,
func_145778_a,dropItemWithOffset,2,
func_145779_a,dropItem,2,
func_145782_y,getEntityId,2,
func_145797_a,setOwner,2,
func_145798_i,getOwner,2,
func_145799_b,setThrower,2,
func_145800_j,getThrower,2,
func_145806_a,setHurtEntities,2,
func_145807_e,getWorldObj,0,
func_145818_k_,hasCustomName,2,"Checks if this thing has a custom name. This method has slightly different behavior depending on the interface (for <a href=""https://github.com/ModCoderPack/MCPBot-Issues/issues/14"">technical reasons</a> the same method is used for both IWorldNameable and Entity):\n \n<dl>\n<dt>{@link net.minecraft.util.INameable#hasCustomName() INameable.hasCustomName()}</dt>\n<dd>If true, then {@link #getName()} probably returns a preformatted name; otherwise, it probably returns a translation string. However, exact behavior varies.</dd>\n<dt>{@link net.minecraft.entity.Entity#hasCustomName() Entity.hasCustomName()}</dt>\n<dd>If true, then {@link net.minecraft.entity.Entity#getCustomNameTag() Entity.getCustomNameTag()} will return a non-empty string, which will be used by {@link #getName()}.</dd>\n</dl>"
func_145822_e,getCommandBlockLogic,2,
func_145828_a,addInfoToCrashReport,2,
func_145829_t,validate,2,validates a tile entity
func_145830_o,hasWorld,2,Returns true if the worldObj isn't null.
func_145831_w,getWorld,2,Returns the worldObj for this tileEntity.
func_145832_p,getBlockMetadata,2,
func_145833_n,getMaxRenderDistanceSquared,0,
func_145834_a,setWorld,2,Sets the worldObj for this tileEntity.
func_145835_a,getDistanceSq,0,Returns the square of the distance between this entity and the passed in coordinates.
func_145836_u,updateContainingBlockInfo,2,
func_145837_r,isInvalid,2,
func_145838_q,getBlockType,2,Gets the block type at the location of this entity (client-only).
func_145839_a,readFromNBT,2,
func_145842_c,receiveClientEvent,2,See {@link Block#eventReceived} for more information. This must return true serverside before it is called clientside.
func_145843_s,invalidate,2,invalidates a tile entity
func_145856_a,getRecord,2,
func_145857_a,setRecord,2,
func_145860_a,getProgress,0,Get interpolated progress value (between lastProgress and progress) given the fractional time between ticks as an argument
func_145866_f,clearPistonTileEntity,2,"removes a piston's tile entity (and if the piston is moving, stops it)"
func_145867_d,shouldPistonHeadBeRendered,2,
func_145868_b,isExtending,2,Returns true if a piston is extending
func_145877_a,changePitch,2,change pitch by -> (currentPitch + 1) % 25
func_145881_a,getSpawnerBaseLogic,2,
func_145883_k,transferItemsOut,2,
func_145884_b,getSourceInventory,2,Gets the inventory that the provided hopper will transfer items from.
func_145887_i,updateHopper,2,
func_145888_j,isOnTransferCooldown,2,
func_145891_a,pullItems,2,Pull dropped {@link net.minecraft.entity.item.EntityItem EntityItem}s from the world above the hopper and items from any inventory attached to this hopper into the hopper's inventory.\n\n@param hopper the hopper in question\n@return whether any items were successfully added to the hopper
func_145893_b,getInventoryAtPosition,2,Returns the IInventory (if applicable) of the TileEntity at the specified position
func_145894_a,canCombine,2,
func_145895_l,getInventoryForHopperTransfer,2,Returns the IInventory that this hopper is pointing into
func_145896_c,setTransferCooldown,2,
func_145898_a,putDropInInventoryAllSlots,2,Attempts to place the passed EntityItem's stack into the inventory using as many slots as possible. Returns false if the stackSize of the drop was not depleted.
func_145903_a,setSkullRotation,2,
func_145904_a,getSkullType,2,
func_145906_b,getSkullRotation,0,
func_145911_b,getPlayer,2,
func_145912_a,setPlayer,2,
func_145913_a,setEditable,0,Sets the sign's isEditable flag to the specified parameter.
func_145914_a,getIsEditable,2,
func_145920_a,setCustomName,2,
func_145934_k,canBrew,2,
func_145937_a,setName,2,
func_145940_l,brewPotions,2,
func_145948_k,canSmelt,2,"Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc."
func_145949_j,smeltItem,2,Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
func_145950_i,isBurning,2,Furnace isBurning
func_145951_a,setCustomInventoryName,2,
func_145952_a,getItemBurnTime,2,"Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't fuel"
func_145954_b,isItemFuel,2,
func_145965_a,getFlowerPotItem,2,
func_145966_b,getFlowerPotData,2,
func_145969_a,openChest,2,
func_145970_b,closeChest,2,
func_145971_a,canBeUsed,2,
func_145979_i,checkForAdjacentChests,2,Performs the check for adjacent chests to determine if this chest is double or not.
func_145980_j,getChestType,2,
func_145993_a,getCommandBlockLogic,2,
func_145995_a,setOutputSignal,2,
func_145996_a,getOutputSignal,2,
func_145999_a,setName,2,
func_146000_x,addEffectsToPlayers,2,
func_146002_i,shouldBeamRender,0,
func_146003_y,updateSegmentColors,2,
func_146017_i,getDispenseSlot,2,
func_146019_a,addItemStack,2,Add the given ItemStack to this Dispenser. Return the Slot the Item was placed in or -1 if no free slot is available.
func_146031_a,setChestTileEntity,2,
func_146034_e,handleHookRetraction,2,
func_146065_b,dropItemOrSelf,2,
func_146066_aG,canDropLoot,2,Entity won't drop items or experience points if this returns false
func_146068_u,getDropItem,2,
func_146069_a,multiplySize,2,Multiplies the height and width by the provided float.
func_146070_a,setBreakDoorsAItask,2,Sets or removes EntityAIBreakDoor task
func_146071_k,setChildSize,2,sets the size of the entity to be half of its current size if true.
func_146072_bX,isBreakDoorsTaskSet,2,
func_146077_cc,explode,2,Creates an explosion as determined by this creeper's power and explosion radius.
func_146078_ca,hasIgnited,2,
func_146079_cb,ignite,2,
func_146082_f,setInLove,2,
func_146086_d,setHorseArmorStack,2,Set horse armor stack (for example: new ItemStack(Items.iron_horse_armor))
func_146094_a,getUUID,2,Gets a players UUID given their GameProfie
func_146097_a,dropItem,2,"Creates and drops the provided item. Depending on the dropAround, it will drop teh item around the player, instead of dropping the item from where the player is pointing at. Likewise, if traceItem is true, the dropped item entity will have the thrower set as the player.\n \n@param dropAround Whether the item is dropped around the player, otherwise dropped in front of the player in the direction the player is pointing at\n@param traceItem Whether to trace the item to this player as the thrower"
func_146103_bH,getGameProfile,2,Returns the GameProfile for this player
func_146105_b,sendStatusMessage,2,
func_146107_m,getStatFileWriter,0,
func_146110_a,drawModalRectWithCustomSizedTexture,0,"Draws a textured rectangle at z = 0. Args: x, y, u, v, width, height, textureWidth, textureHeight"
func_146111_b,drawButtonForegroundLayer,0,
func_146113_a,playPressSound,0,
func_146114_a,getHoverState,0,"Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over this button."
func_146115_a,isMouseOver,0,Whether the mouse cursor is currently over the button.
func_146116_c,mousePressed,0,Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent e).
func_146117_b,getButtonWidth,0,
func_146118_a,mouseReleased,0,Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
func_146119_b,mouseDragged,0,Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
func_146136_c,getOption,0,
func_146140_b,setSelected,0,
func_146141_c,isSelected,0,
func_146158_b,getChatGUI,0,"returns a pointer to the persistant Chat GUI, containing all previous chat messages and such"
func_146159_a,drawLabel,0,
func_146160_b,drawLabelBackground,0,
func_146175_b,deleteFromCursor,0,"Deletes the given number of characters from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead."
func_146176_q,getVisible,0,returns true if this textbox is visible
func_146177_a,deleteWords,0,"Deletes the given number of words from the current cursor's position, unless there is currently a selection, in which case the selection is deleted instead."
func_146178_a,updateCursorCounter,0,Increments the cursor counter
func_146179_b,getText,0,Returns the contents of the textbox
func_146180_a,setText,0,"Sets the text of the textbox, and moves the cursor to the end."
func_146181_i,getEnableBackgroundDrawing,0,Gets whether the background and outline of this text box should be drawn (true if so).
func_146182_d,moveCursorBy,0,Moves the text cursor by a specified number of characters and clears the selection
func_146183_a,getNthWordFromPos,0,Gets the starting index of the word at a distance of the specified number of words away from the given position.
func_146184_c,setEnabled,0,Sets whether this text box is enabled. Disabled text boxes cannot be typed in.
func_146185_a,setEnableBackgroundDrawing,0,Sets whether or not the background and outline of this text box should be drawn.
func_146186_n,getSelectionEnd,0,"the side of the selection that is not the cursor, may be the same as the cursor"
func_146187_c,getNthWordFromCursor,0,Gets the starting index of the word at the specified number of words away from the cursor position.
func_146188_c,drawSelectionBox,0,Draws the blue selection box.
func_146189_e,setVisible,0,Sets whether or not this textbox is visible
func_146190_e,setCursorPosition,0,Sets the current position of the cursor.
func_146191_b,writeText,0,"Adds the given text after the cursor, or replaces the currently selected text if there is a selection."
func_146192_a,mouseClicked,0,"Called when mouse is clicked, regardless as to whether it is over this button or not."
func_146193_g,setTextColor,0,Sets the color to use when drawing this text box's text. A different color is used if this text box is disabled.
func_146194_f,drawTextBox,0,Draws the textbox
func_146195_b,setFocused,0,Sets focus to this gui element
func_146196_d,setCursorPositionZero,0,Moves the cursor to the very start of this text box.
func_146197_a,getNthWordFromPosWS,0,"Like getNthWordFromPos (which wraps this), but adds option for skipping consecutive spaces"
func_146198_h,getCursorPosition,0,returns the current position of the cursor
func_146199_i,setSelectionPos,0,"Sets the position of the selection anchor (the selection anchor and the cursor position mark the edges of the selection). If the anchor is set beyond the bounds of the current text, it will be put back inside."
func_146200_o,getWidth,0,returns the width of the textbox depending on if background drawing is enabled
func_146201_a,textboxKeyTyped,0,Call this method from your GuiScreen to process the keys into the textbox
func_146202_e,setCursorPositionEnd,0,Moves the cursor to the very end of this text box.
func_146203_f,setMaxStringLength,0,"Sets the maximum length for the text in this text box. If the current text is longer than this length, the current text will be trimmed."
func_146204_h,setDisabledTextColour,0,Sets the color to use for text in this text box when this text box is disabled.
func_146205_d,setCanLoseFocus,0,Sets whether this text box loses focus when something other than it is clicked.
func_146206_l,isFocused,0,Getter for the focused field
func_146207_c,getSelectedText,0,returns the text between the cursor and selectionEnd
func_146208_g,getMaxStringLength,0,returns the maximum number of character that can be contained in this textbox
func_146227_a,printChatMessage,0,
func_146228_f,getChatWidth,0,
func_146229_b,scroll,0,Scrolls the chat by the given number of lines.
func_146230_a,drawChat,0,
func_146231_a,clearChatMessages,0,Clears the chat.
func_146232_i,getLineCount,0,
func_146233_a,calculateChatboxWidth,0,
func_146234_a,printChatMessageWithOptionalDeletion,0,"prints the ChatComponent to Chat. If the ID is not 0, deletes an existing Chat Line of that ID from the GUI"
func_146236_a,getChatComponent,0,Gets the chat component under the mouse
func_146237_a,setChatLine,0,
func_146238_c,getSentMessages,0,Gets the list of messages previously sent through the chat GUI
func_146239_a,addToSentMessages,0,"Adds this string to the list of sent messages, for recall using the up/down arrow keys"
func_146240_d,resetScroll,0,"Resets the chat scroll (executed when the GUI is closed, among others)"
func_146241_e,getChatOpen,0,Returns true if the chat GUI is open
func_146242_c,deleteChatLine,0,finds and deletes a Chat line by ID
func_146243_b,calculateChatboxHeight,0,
func_146244_h,getChatScale,0,Returns the chatscale from mc.gameSettings.chatScale
func_146245_b,refreshChat,0,
func_146246_g,getChatHeight,0,
func_146269_k,handleInput,0,Delegates mouse and keyboard input.
func_146270_b,drawWorldBackground,0,"Draws either a gradient over the background world (if there is a world), or a dirt screen if there is no world.\n \nThis method should usually be called before doing any other rendering; otherwise weird results will occur if there is no world, and the world will not be tinted if there is.\n \nDo not call after having already done other rendering, as it will draw over it.\n \n@param tint Used to offset vertical position for the texture in options_background.png, if there is no world (i.e. if {@link #func_146278_c} is called). In vanilla, this is always 0."
func_146271_m,isCtrlKeyDown,0,Returns true if either windows ctrl key is down or if either mac meta key is down
func_146272_n,isShiftKeyDown,0,Returns true if either shift key is down
func_146273_a,mouseClickMove,0,"Called when a mouse button is pressed and the mouse is moved around. Parameters are : mouseX, mouseY, lastButtonClicked & timeSinceMouseClick."
func_146274_d,handleMouseInput,0,Handles mouse input.
func_146275_d,setClipboardString,0,Stores the given string in the system clipboard
func_146276_q_,drawDefaultBackground,0,"Draws either a gradient over the background world (if there is a world), or a dirt screen if there is no world.\n \nThis method should usually be called before doing any other rendering; otherwise weird results will occur if there is no world, and the world will not be tinted if there is.\n \nDo not call after having already done other rendering, as it will draw over it."
func_146277_j,getClipboardString,0,Returns a string stored in the system clipboard.
func_146278_c,drawBackground,0,"Draws a dirt background (using {@link #OPTIONS_BACKGROUND}).\n \n@param tint Used to offset vertical position for the texture in options_background.png. In vanilla, this is always 0."
func_146279_a,drawHoveringText,0,Draws the given text as a tooltip.
func_146280_a,setWorldAndResolution,0,Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
func_146281_b,onGuiClosed,0,Called when the screen is unloaded. Used to disable keyboard repeat events
func_146282_l,handleKeyboardInput,0,Handles keyboard input.
func_146283_a,drawHoveringText,0,Draws a List of strings as a tooltip. Every entry is drawn on a seperate line.
func_146284_a,actionPerformed,0,Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
func_146285_a,renderToolTip,0,
func_146286_b,mouseReleased,0,Called when a mouse button is released.
func_146314_g,calcSaveDirName,0,Determine a save-directory name from the world name
func_146315_i,toggleMoreWorldOptions,0,"Toggles between initial world-creation display, and ""more options"" display.\nCalled when user clicks ""More World Options..."" or ""Done"" (same button, different labels depending on current display)."
func_146316_a,showMoreWorldOptions,0,"Shows additional world-creation options if toggle is true, otherwise shows main world-creation elements"
func_146317_a,getUncollidingSaveDirName,0,"Ensures that a proposed directory name doesn't collide with existing names.\nReturns the name, possibly modified to avoid collisions."
func_146318_a,recreateFromExistingWorld,0,"Set the initial values of a new world to create, from the values from an existing world.\n \nCalled after construction when a user selects the ""Recreate"" button."
func_146319_h,updateDisplayState,0,Sets displayed GUI elements according to the current settings state
func_146350_a,setButtonDelay,0,Sets the number of ticks to wait before enabling the buttons.
func_146358_g,disableSecurityWarning,0,
func_146359_e,copyLinkToClipboard,0,Copies the link to the system clipboard.
func_146367_a,connect,0,
func_146375_g,onLayersChanged,0,"Would update whether or not the edit and remove buttons are enabled, but is currently disabled and always disables the buttons (which are invisible anyways)"
func_146382_i,hasSelectedLayer,0,Returns whether there is a valid layer selection
func_146383_a,setPreset,0,Sets the superflat preset. Invalid or null values will result in the default superflat preset being used.
func_146384_e,getPreset,0,Gets the superflat preset in the text format described on the Superflat article on the Minecraft Wiki
func_146402_a,getSentHistory,0,"input is relative and is applied directly to the sentHistoryCursor so -1 is the previous message, 1 is the next message from the current cursor position"
func_146418_g,wakeFromSleep,0,
func_146421_a,registerPreset,0,
func_146426_g,updateButtonValidity,0,
func_146430_p,hasValidSelection,0,
func_146456_p,pageGetCurrent,0,Returns the entire text of the current page as determined by currPage
func_146457_a,pageSetCurrent,0,Sets the text of the current page as determined by currPage
func_146459_b,pageInsertIntoCurrent,0,"Processes any text getting inserted into the current page, enforcing the page size limit"
func_146460_c,keyTypedInTitle,0,Processes keystrokes when editing the title of a book
func_146461_i,addNewPage,0,
func_146462_a,sendBookToServer,0,
func_146463_b,keyTypedInBook,0,Processes keystrokes when editing the text of a book
func_146464_h,updateButtons,0,
func_146521_a,drawStatsScreen,0,
func_146527_c,drawSprite,0,Draws a sprite from assets/textures/gui/container/stats_icons.png
func_146531_b,drawButtonBackground,0,Draws a gray box that serves as a button background.
func_146574_g,sendRespawnPacket,0,
func_146575_b,drawWinGameScreen,0,
func_146586_a,setDoneWorking,0,
func_146595_g,updateDisplayNames,0,
func_146789_i,getOldServerPinger,0,
func_146790_a,selectServer,0,
func_146791_a,connectToServer,0,
func_146792_q,refreshServerList,0,
func_146793_a,setHoveringText,0,
func_146794_g,createButtons,0,
func_146795_p,getServerList,0,
func_146796_h,connectToSelected,0,
func_146961_a,hasResourcePackEntry,0,
func_146962_b,getListContaining,0,"Returns the list containing the resource pack entry, returns the selected list if it is selected, otherwise returns the available list"
func_146963_h,getSelectedResourcePacks,0,Returns a list containing the selected resource packs
func_146964_g,getAvailableResourcePacks,0,Returns a list containing the available resource packs
func_146975_c,getSlotAtPosition,0,Returns the slot at the given coordinates or null if there is none.
func_146976_a,drawGuiContainerBackgroundLayer,0,Draws the background layer of this container (behind the items).
func_146977_a,drawSlot,0,"Draws the given slot: any item in it, the slot's background, the hovered highlight, etc."
func_146978_c,isPointInRegion,0,"Test if the 2D point is in a rectangle (relative to the GUI). Args : rectX, rectY, rectWidth, rectHeight, pointX, pointY"
func_146979_b,drawGuiContainerForegroundLayer,0,Draw the foreground layer for the GuiContainer (everything in front of the items)
func_146980_g,updateDragSplitting,0,
func_146981_a,isMouseOverSlot,0,Returns whether the mouse is over the given slot.
func_146982_a,drawItemStack,0,"Draws an ItemStack.\n \nThe z index is increased by 32 (and not decreased afterwards), and the item is then rendered at z=200."
func_146983_a,checkHotbarKeys,0,"Checks whether a hotbar key (to swap the hovered item with an item in the hotbar) has been pressed. If so, it swaps the given items.\nReturns true if a hotbar key was pressed."
func_147035_g,getMerchant,0,
func_147044_g,drawActivePotionEffects,0,Display the potion effects list
func_147046_a,drawEntityOnScreen,0,Draws an entity on the screen looking toward the cursor.
func_147049_a,isMouseOverTab,0,Checks if the mouse is over the given tab. Returns true if so.
func_147050_b,setCurrentCreativeTab,0,"Sets the current creative tab, restructuring the GUI as needed."
func_147051_a,drawTab,0,"Draws the given tab and its background, deciding whether to highlight the tab or not based off of the selected index."
func_147052_b,renderCreativeInventoryHoveringText,0,"Renders the creative inventory hovering text if mouse is over it. Returns true if did render or false otherwise. Params: current creative tab to be checked, current mouse x position, current mouse y position."
func_147053_i,updateCreativeSearch,0,
func_147055_p,needsScrollBars,0,returns (if you are not on the inventoryTab) and (the flag isn't set) and (you have more than 1 page of items)
func_147056_g,getSelectedTabIndex,0,Returns the index of the currently selected tab.
func_147068_g,tickBook,0,
func_147090_g,renameItem,0,
func_147096_v,getChatVisibility,2,
func_147097_b,sendTileEntityUpdate,2,
func_147099_x,getStatFile,2,Gets the stats file for reading achievements
func_147100_a,handleClientSettings,2,
func_147104_D,getCurrentServerData,0,
func_147107_h,isFramerateLimitBelowMax,0,
func_147108_a,displayGuiScreen,0,"Sets the argument GuiScreen as the main (topmost visible) screen.\n \n<p><strong>WARNING</strong>: This method is not thread-safe. Opening GUIs from a thread other than the main thread may cause many different issues, including the GUI being rendered before it has initialized (leading to unusual crashes). If on a thread other than the main thread, use {@link #addScheduledTask}:\n \n<pre>\nminecraft.addScheduledTask(() -> minecraft.displayGuiScreen(gui));\n</pre>\n \n@param guiScreenIn The {@link GuiScreen} to display. If it is {@code null}, any open GUI will be closed."
func_147109_W,getAmbientMusicType,0,
func_147110_a,getFramebuffer,0,
func_147111_S,isJava64bit,0,
func_147112_ai,middleClickMouse,0,Called when user clicked he's mouse middle button (pick block)
func_147113_T,isGamePaused,0,
func_147114_u,getConnection,0,
func_147115_a,sendClickBlockToController,0,
func_147116_af,clickMouse,0,
func_147117_R,getTextureMapBlocks,0,
func_147118_V,getSoundHandler,0,
func_147119_ah,updateFramebufferSize,0,
func_147121_ag,rightClickMouse,0,Called when user clicked he's mouse right button (place)
func_147122_X,isJvm64bit,0,
func_147130_as,getMinecraftSessionService,2,
func_147132_au,refreshStatusNextTick,2,
func_147133_T,getResourcePackUrl,2,
func_147134_at,getServerStatusResponse,2,
func_147135_j,getDifficulty,2,Get the server's difficulty
func_147137_ag,getNetworkSystem,2,
func_147139_a,setDifficultyForAllWorlds,2,
func_147149_a,saveToFile,2,Saves this CrashReport to the given file and returns a value indicating whether we were successful at doing so.
func_147152_a,getStackTrace,2,
func_147176_a,getChatComponentFromNthArg,2,
func_147178_a,getChatComponentFromNthArg,2,
func_147179_f,getItemByText,2,"Gets the Item specified by the given text string. First checks the item registry, then tries by parsing the string as an integer ID (deprecated). Warns the sender if we matched by parsing the ID. Throws if the item wasn't found. Returns the item if it was found."
func_147180_g,getBlockByText,2,"Gets the Block specified by the given text string. First checks the block registry, then tries by parsing the string as an integer ID (deprecated). Warns the sender if we matched by parsing the ID. Throws if the block wasn't found. Returns the block if it was found."
func_147203_d,getWittyComment,2,Get a random witty comment
func_147223_a,pingPendingNetworks,0,
func_147224_a,ping,0,
func_147225_b,tryCompatibilityPing,0,
func_147226_b,clearPendingNetworks,0,
func_147231_a,onDisconnect,2,"Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination"
func_147234_a,handleBlockChange,2,Updates the block and metadata and generates a blockupdate (and notify the clients)
func_147235_a,handleSpawnObject,2,Spawns an instance of the objecttype indicated by the packet and sets its position and momentum
func_147236_a,handleEntityStatus,2,"Invokes the entities' handleUpdateHealth method which is implemented in LivingBase (hurt/death), MinecartMobSpawner (spawn delay), FireworkRocket & MinecartTNT (explosion), IronGolem (throwing,...), Witch (spawn particles), Zombie (villager transformation), Animal (breeding mode particles), Horse (breeding/smoke particles), Sheep (...), Tameable (...), Villager (particles for breeding mode, angry and happy), Wolf (...)"
func_147237_a,handleSpawnPlayer,2,"Handles the creation of a nearby player entity, sets the position and held item"
func_147238_a,handleDestroyEntities,2,"Locally eliminates the entities. Invoked by the server when the items are in fact destroyed, or the player is no longer registered as required to monitor them. The latter happens when distance between the player and item increases beyond a certain treshold (typically the viewing distance)"
func_147239_a,handleConfirmTransaction,2,Verifies that the server and client are synchronized with respect to the inventory/container opened by the player and confirms if it is the case.
func_147240_a,handleCustomPayload,2,"Handles packets that have room for a channel specification. Vanilla implemented channels are ""MC|TrList"" to acquire a MerchantRecipeList trades for a villager merchant, ""MC|Brand"" which sets the server brand? on the player instance and finally ""MC|RPack"" which the server uses to communicate the identifier of the default server resourcepack for the client to load."
func_147241_a,handleWindowItems,2,Handles the placement of a specified ItemStack in a specified container/inventory slot
func_147242_a,handleEntityEquipment,2,
func_147243_a,handleEntityAttach,2,
func_147244_a,handleEntityVelocity,2,Sets the velocity of the specified entity to the specified value
func_147245_a,handleWindowProperty,2,Sets the progressbar of the opened window to the specified value
func_147246_a,handleCollectItem,2,
func_147247_a,handleTeams,2,"Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled"
func_147249_a,handleUpdateHealth,2,
func_147250_a,handleUpdateScore,2,Either updates the score with a specified value or removes the score for an objective
func_147251_a,handleChat,2,Prints a chatmessage in the chat GUI
func_147252_a,handleChangeGameState,2,
func_147253_a,handleDisconnect,2,Closes the network channel
func_147254_a,handleDisplayObjective,2,"Removes or sets the ScoreObjective to be displayed at a particular scoreboard position (list, sidebar, below name)"
func_147256_a,handlePlayerListItem,2,
func_147257_a,handleHeldItemChange,2,Updates which hotbar slot of the player is currently selected
func_147259_a,handleEntityMovement,2,"Updates the specified entity's position by the specified relative moment and absolute rotation. Note that subclassing of the packet allows for the specification of a subset of this data (e.g. only rel. position, abs. rotation or both)."
func_147260_a,handleEntityEffect,2,
func_147261_a,handleBlockAction,2,"Triggers Block.onBlockEventReceived, which is implemented in BlockPistonBase for extension/retraction, BlockNote for setting the instrument (including audiovisual feedback) and in BlockContainer to set the number of players accessing a (Ender)Chest"
func_147262_a,handleRemoveEntityEffect,2,
func_147263_a,handleChunkData,2,"Updates the specified chunk with the supplied data, marks it for re-rendering and lighting recalculation"
func_147264_a,handleMaps,2,Updates the worlds MapStorage with the specified MapData for the specified map-identifier and invokes a MapItemRenderer for it
func_147265_a,handleOpenWindow,2,"Displays a GUI by ID. In order starting from id 0: Chest, Workbench, Furnace, Dispenser, Enchanting table, Brewing stand, Villager merchant, Beacon, Anvil, Hopper, Dropper, Horse"
func_147266_a,handleSetSlot,2,Handles pickin up an ItemStack or dropping one in your inventory or an open (non-creative) container
func_147267_a,handleEntityHeadLook,2,"Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself"
func_147268_a,handleSignEditorOpen,2,Creates a sign in the specified location if it didn't exist and opens the GUI to edit its text
func_147270_a,handlePlayerAbilities,2,
func_147271_a,handleSpawnPosition,2,
func_147272_a,handleKeepAlive,2,
func_147273_a,handleUpdateTileEntity,2,"Updates the NBTTagCompound metadata of instances of the following entitytypes: Mob spawners, command blocks, beacons, skulls, flowerpot"
func_147274_a,handleTabComplete,2,Displays the available command-completion options the server knows of
func_147275_a,handleEntityTeleport,2,Updates an entity's position and rotation as specified by the packet
func_147276_a,handleCloseWindow,2,Resets the ItemStack held in hand and closes the window that is opened
func_147277_a,handleEffect,2,
func_147278_a,handleUseBed,2,"Retrieves the player identified by the packet, puts him to sleep if possible (and flags whether all players are asleep)"
func_147279_a,handleAnimation,2,"Renders a specified animation: Waking up a player, a living entity swinging its currently held item, being hurt or receiving a critical hit by normal or magical means"
func_147280_a,handleRespawn,2,
func_147281_a,handleSpawnMob,2,"Spawns the mob entity at the specified location, with the specified rotation, momentum and type. Updates the entities Datawatchers with the entity metadata specified in the packet"
func_147282_a,handleJoinGame,2,"Registers some server properties (gametype,hardcore-mode,terraintype,difficulty,player limit), creates a new WorldClient and sets the player initial dimension"
func_147283_a,handleExplosion,2,"Initiates a new explosion (sound, particles, drop spawn) for the affected blocks indicated by the packet."
func_147284_a,handleEntityMetadata,2,Invoked when the server registers new proximate objects in your watchlist or when objects in your watchlist have changed -> Registers any changes locally
func_147285_a,handleTimeUpdate,2,
func_147286_a,handleSpawnExperienceOrb,2,Spawns an experience orb and sets its value (amount of XP)
func_147287_a,handleMultiBlockChange,2,"Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed. If only one block requires an update, the server sends S23PacketBlockChange and if 64 or more blocks are changed, the server sends S21PacketChunkData"
func_147288_a,handleSpawnPainting,2,Handles the spawning of a painting object
func_147289_a,handleParticles,2,Spawns a specified number of particles at the specified location with a randomized displacement according to specified bounds
func_147290_a,handleEntityProperties,2,"Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie maxHealth and knockback resistance as well as reinforcement spawning chance."
func_147291_a,handleScoreboardObjective,2,"May create a scoreboard objective, remove an objective from the scoreboard or update an objectives' displayname"
func_147292_a,handleSpawnGlobalEntity,2,Handles globally visible entities. Used in vanilla for lightning bolts
func_147293_a,handleStatistics,2,Updates the players statistics or achievements
func_147294_a,handleBlockBreakAnim,2,Updates all registered IWorldAccess instances with destroyBlockInWorldPartially
func_147295_a,handleSetExperience,2,
func_147296_c,cleanup,0,Clears the WorldClient instance associated with this NetHandlerPlayClient
func_147297_a,sendPacket,0,
func_147298_b,getNetworkManager,0,Returns this the NetworkManager instance registered with this NetworkHandlerPlayClient
func_147311_a,processPing,2,
func_147312_a,processServerQuery,2,
func_147315_a,processEncryptionResponse,2,
func_147316_a,processLoginStart,2,
func_147317_d,getConnectionInfo,2,
func_147326_c,tryAcceptPlayer,2,
func_147338_a,processEnchantItem,2,"Enchants the item identified by the packet given some convoluted conditions (matching window, which should/shouldn't be in use?)"
func_147339_a,processConfirmTransaction,2,Received in response to the server requesting to confirm that the client-side open container matches the servers' after a mismatched container-slot manipulation. It will unlock the player's ability to manipulate the container contents
func_147340_a,processUseEntity,2,Processes left and right clicks on entities
func_147341_a,processTabComplete,2,Retrieves possible tab completions for the requested command string and sends them to the client
func_147342_a,processClientStatus,2,"Processes the client status updates: respawn attempt from player, opening statistics or achievements, or acquiring 'open inventory' achievement"
func_147343_a,processUpdateSign,2,
func_147344_a,processCreativeInventoryAction,2,Update the server with an ItemStack in a slot.
func_147345_a,processPlayerDigging,2,"Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items"
func_147346_a,processTryUseItem,2,"Called when a client is using an item while not pointing at a block, but simply using an item"
func_147347_a,processPlayer,2,Processes clients perspective on player positioning and/or orientation
func_147348_a,processPlayerAbilities,2,Processes a player starting/stopping flying
func_147349_a,processCustomPayload,2,Synchronizes serverside and clientside book contents and signing
func_147351_a,processClickWindow,2,Executes a container/inventory slot manipulation as indicated by the packet. Sends the serverside result if they didn't match the indicated result and prevents further manipulation by the player until he confirms that it has the same open container/inventory
func_147352_a,processClientSettings,2,"Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty, and whether to show the cape"
func_147353_a,processKeepAlive,2,Updates a players' ping statistics
func_147354_a,processChatMessage,2,Process chat messages (broadcast back to clients) and commands (executes)
func_147355_a,processHeldItemChange,2,Updates which quickbar slot is selected
func_147356_a,processCloseWindow,2,Processes the client closing windows (container)
func_147357_a,processEntityAction,2,"Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump height of the horse the player is riding"
func_147358_a,processInput,2,"Processes player movement input. Includes walking, strafing, jumping, sneaking; excludes riding and toggling flying/sprinting"
func_147359_a,sendPacket,2,
func_147361_d,handleSlashCommand,2,Handle commands that start with a /
func_147362_b,getNetworkManager,2,
func_147363_d,currentTimeMillis,2,
func_147364_a,setPlayerLocation,2,
func_147383_a,processHandshake,2,"There are two recognized intentions for initiating a handshake: logging in and acquiring server status. The NetworkManager's protocol will be reconfigured according to the specified intention, although a login-intention must pass a versioncheck or receive a disconnect otherwise"
func_147388_a,handleDisconnect,2,
func_147389_a,handleEncryptionRequest,2,
func_147390_a,handleLoginSuccess,2,
func_147391_c,getSessionService,0,
func_147397_a,handleServerInfo,2,
func_147398_a,handlePong,2,
func_147407_a,setBase64EncodedIconData,0,
func_147409_e,getBase64EncodedIconData,0,"Returns the base-64 encoded representation of the server's icon, or null if not available"
func_147413_a,set,0,
func_147414_b,saveSingleServer,0,
func_147442_i,setThunderStrength,0,Sets the strength of the thunder.
func_147447_a,rayTraceBlocks,2,"Performs a raycast against all blocks in the world. Args : Vec1, Vec2, stopOnLiquid, ignoreBlockWithoutBoundingBox, returnLastUncollidableBlock"
func_147448_a,addTileEntities,2,
func_147456_g,updateBlocks,2,
func_147457_a,markTileEntityForRemoval,2,Adds the specified TileEntity to the pending removal list.
func_147458_c,markBlockRangeForRenderUpdate,2,Notifies all listening IWorldEventListeners of an update within the given bounds.
func_147467_a,playMoodSoundAndCheckLight,0,
func_147470_e,isFlammableWithin,2,
func_147485_a,fireBlockEvent,2,
func_147488_Z,sendQueuedBlockEvents,2,
func_147497_a,setRendererDispatcher,0,
func_147498_b,getFontRenderer,0,
func_147499_a,bindTexture,0,
func_147517_a,renderMob,0,Render the mob inside the mob spawner.
func_147525_a,getBuffer,0,
func_147543_a,setWorld,0,
func_147546_a,getRenderer,0,
func_147547_b,getRenderer,0,
func_147548_a,getFontRenderer,0,
func_147549_a,render,0,Render this TileEntity at a given set of coordinates
func_147585_a,markBlockRangeForRenderUpdate,2,"On the client, re-renders all blocks in this range, inclusive. On the server, does nothing."
func_147604_a,setFramebufferColor,0,
func_147605_b,createFramebuffer,0,
func_147606_d,unbindFramebufferTexture,0,
func_147607_a,setFramebufferFilter,0,
func_147608_a,deleteFramebuffer,0,
func_147609_e,unbindFramebuffer,0,
func_147610_a,bindFramebuffer,0,
func_147611_b,checkFramebufferComplete,0,
func_147612_c,bindFramebufferTexture,0,
func_147613_a,createBindFramebuffer,0,
func_147614_f,framebufferClear,0,
func_147615_c,framebufferRender,0,
func_147631_c,deleteGlTexture,0,
func_147633_a,setMipmapLevels,0,
func_147640_e,checkTextureUploaded,0,
func_147641_a,setBufferedImage,0,
func_147645_c,deleteTexture,0,
func_147647_b,bidiReorder,0,Apply Unicode Bidirectional Algorithm to string and return a new possibly reordered string for visual rendering.
func_147649_g,getXPosF,0,
func_147650_b,getSoundLocation,0,
func_147651_i,getZPosF,0,
func_147652_d,getRepeatDelay,0,
func_147653_e,getVolume,0,
func_147654_h,getYPosF,0,
func_147655_f,getPitch,0,
func_147656_j,getAttenuationType,0,
func_147657_c,canRepeat,0,
func_147667_k,isDonePlaying,0,
func_147681_a,playDelayedSound,0,Plays the sound in n ticks
func_147682_a,playSound,0,Play a sound
func_147683_b,stopSound,0,
func_147685_d,unloadSounds,0,
func_147687_e,resumeSounds,0,
func_147689_b,pauseSounds,0,
func_147690_c,stopSounds,0,
func_147691_a,setListener,0,
func_147692_c,isSoundPlaying,0,
func_147693_a,loadSoundResource,0,
func_147701_i,getMapItemRenderer,0,
func_147702_a,isShaderActive,0,
func_147704_a,updateShaderGroupSize,0,
func_147706_e,getShaderGroup,0,
func_147778_a,getAoBrightness,0,Get ambient occlusion brightness
func_147906_a,renderLivingLabel,0,Renders an entity's name above its head
func_147942_a,deleteTexture,0,
func_147943_a,blendColors,0,
func_147944_a,blendColorComponent,0,
func_147947_a,uploadTextureSub,0,
func_147949_a,generateMipmapData,0,
func_147951_b,setTextureBlurred,0,
func_147953_a,processPixelValues,0,
func_147954_b,setTextureBlurMipmap,0,
func_147955_a,uploadTextureMipmap,0,
func_147962_a,getFrameTextureData,0,
func_147963_d,generateMipmaps,0,
func_147965_a,getFrameTextureData,0,
func_147969_b,getMipmapDimension,0,
func_147984_b,getShaderUniformOrDefault,0,"gets a shader uniform for the name given. if not found, returns a default not-null value"
func_147985_d,markDirty,0,
func_147986_h,getProgram,0,
func_147987_b,parseUniform,0,
func_147988_a,deleteShader,0,
func_147989_e,getVertexShaderLoader,0,
func_147990_i,setupUniforms,0,goes through the parsed uniforms and samplers and connects them to their GL counterparts.
func_147991_a,getShaderUniform,0,gets a shader uniform for the name given. null if not found.
func_147992_a,addSamplerTexture,0,"adds a shader sampler texture. if it already exists, replaces it."
func_147993_b,endShader,0,
func_147994_f,getFragmentShaderLoader,0,
func_147995_c,useShader,0,
func_147996_a,parseSampler,0,
func_148017_a,getFramebuffer,0,
func_148018_a,render,0,
func_148020_a,addFramebuffer,0,
func_148021_a,deleteShaderGroup,0,
func_148022_b,getShaderGroupName,0,
func_148023_a,addShader,0,
func_148024_c,resetProjectionMatrix,0,
func_148026_a,createBindFramebuffers,0,
func_148027_a,initTarget,0,
func_148028_c,initUniform,0,
func_148040_d,preRender,0,
func_148041_a,addAuxFramebuffer,0,
func_148042_a,render,0,
func_148043_c,getShaderManager,0,
func_148044_b,deleteShader,0,
func_148045_a,setProjectionMatrix,0,
func_148054_b,deleteShader,0,
func_148055_a,getShaderFilename,0,
func_148056_a,attachShader,0,
func_148057_a,loadShader,0,
func_148062_a,getShaderName,0,
func_148063_b,getShaderExtension,0,
func_148064_d,getLoadedShaders,0,gets a map of loaded shaders for the ShaderType.
func_148065_c,getShaderMode,0,
func_148074_b,getStaticShaderLinkHelper,0,
func_148075_b,linkProgram,0,
func_148076_a,setNewStaticShaderLinkHelper,0,
func_148077_a,deleteShader,0,
func_148078_c,createProgram,0,
func_148081_a,set,0,
func_148082_k,uploadFloatMatrix,0,
func_148083_a,set,0,
func_148084_b,setUniformLocation,0,
func_148085_a,parseType,0,
func_148086_a,getShaderName,0,
func_148087_a,set,0,
func_148088_a,set,0,
func_148089_j,uploadFloat,0,
func_148090_a,set,0,
func_148091_i,uploadInt,0,
func_148092_b,setSafe,0,
func_148093_b,upload,0,
func_148094_a,set,0,
func_148095_a,set,0,
func_148096_h,markDirty,0,
func_148097_a,set,0,
func_148107_b,stringToBlendFactor,0,
func_148108_a,stringToBlendFunction,0,"Converts a blend function name to an id, returning add (32774) if not recognized."
func_148109_a,apply,0,
func_148110_a,parseBlendNode,0,
func_148111_b,isOpaque,0,
func_148121_k,bindAmountScrolled,0,Stop the thing from scrolling out of bounds
func_148122_a,setDimensions,0,
func_148123_a,drawBackground,0,
func_148124_c,getSlotIndexFromScreenCoords,0,
func_148125_i,getEnabled,0,
func_148127_b,getSize,0,
func_148128_a,drawScreen,0,
func_148129_a,drawListHeader,0,Handles drawing a list's header row.
func_148131_a,isSelected,0,Returns true if the element passed in is currently selected
func_148132_a,clickedHeader,0,
func_148133_a,setHasListHeader,0,"Sets hasListHeader and headerHeight. Params: hasListHeader, headerHeight. If hasListHeader is false headerHeight is set to 0."
func_148134_d,registerScrollButtons,0,Registers the IDs that can be used for the scrollbar's up/down buttons.
func_148135_f,getMaxScroll,0,
func_148136_c,overlayBackground,0,Overlays the background to hide scrolled items
func_148137_d,getScrollBarX,0,
func_148138_e,getContentHeight,0,Return the height of the content being scrolled
func_148139_c,getListWidth,0,Gets the width of the list
func_148140_g,setSlotXBoundsFromLeft,0,"Sets the left and right bounds of the slot. Param is the left bound, right is calculated as left + width."
func_148141_e,isMouseYWithinSlotBounds,0,
func_148142_b,renderDecorations,0,
func_148143_b,setEnabled,0,
func_148144_a,elementClicked,0,"The element in the slot that was clicked, boolean for whether it was double clicked or not"
func_148145_f,scrollBy,0,"Scrolls the slot by the given amount. A positive value scrolls down, and a negative value scrolls up."
func_148146_j,getSlotHeight,0,
func_148147_a,actionPerformed,0,
func_148148_g,getAmountScrolled,0,Returns the amountScrolled field as an integer.
func_148171_c,blitSlotIcon,0,
func_148173_e,blitSlotBg,0,
func_148179_a,mouseClicked,0,
func_148180_b,getListEntry,0,Gets the IGuiListEntry object for the given index
func_148181_b,mouseReleased,0,
func_148182_a,createButton,0,
func_148192_c,setSelectedSlotIndex,0,
func_148193_k,getSelected,0,
func_148194_a,updateNetworkServers,0,
func_148195_a,updateOnlineServers,0,
func_148201_l,getList,0,
func_148202_k,getListHeader,0,
func_148209_a,renderStat,0,
func_148210_b,getHeaderDescriptionId,0,
func_148211_c,getSlotStat,0,
func_148212_h,sortByColumn,0,
func_148213_a,renderMouseHoverToolTip,0,
func_148224_c,drawItemBackground,0,"Draws the background icon for an item, using a texture from stats.png with the given coords"
func_148225_a,drawItem,0,Draws an item with a background at the given coordinates. The item and its background are 20 pixels tall/wide (though only the inner 18x18 is actually drawn on)
func_148226_e,drawItemBackground,0,"Draws the background icon for an item, with the indented texture from stats.png"
func_148236_a,updateMapTexture,0,Updates a map {@link net.minecraft.client.gui.MapItemRenderer.Instance#mapTexture texture}
func_148237_a,render,0,Renders map and players to it
func_148246_a,updateMapTexture,0,Updates a map texture
func_148248_b,getMapRendererInstance,0,Returns {@link net.minecraft.client.gui.MapItemRenderer.Instance MapItemRenderer.Instance} with given map data
func_148249_a,clearLoadedMaps,0,Clears the currently loaded maps and removes their corresponding textures
func_148250_a,renderMap,0,
func_148254_d,getToken,0,
func_148255_b,getPlayerID,0,
func_148256_e,getProfile,0,
func_148259_a,saveScreenshot,0,Saves a screenshot in the game directory with the given file name (or null to generate a time-stamped name).\nReturns an ITextComponent indicating the success/failure of the saving.
func_148260_a,saveScreenshot,0,Saves a screenshot in the game directory with a time-stamped filename.\nReturns an ITextComponent indicating the success/failure of the saving.
func_148262_d,denormalizeValue,0,
func_148263_a,setValueMax,0,
func_148264_f,snapToStep,0,
func_148266_c,normalizeValue,0,
func_148267_f,getValueMax,0,
func_148268_e,snapToStepClamp,0,
func_148277_b,mouseReleased,0,"Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY"
func_148278_a,mousePressed,0,Called when the mouse is clicked within this entry. Returning true means that something within this entry was clicked and the list should not be dragged.
func_148296_a,getServerData,0,
func_148297_b,prepareServerIcon,0,
func_148307_h,canMoveDown,0,
func_148308_f,canMoveLeft,0,
func_148309_e,canMoveRight,0,
func_148310_d,showHoverOverlay,0,
func_148311_a,getResourcePackDescription,0,
func_148312_b,getResourcePackName,0,
func_148313_c,bindResourcePackIcon,0,
func_148314_g,canMoveUp,0,
func_148318_i,getResourcePackEntry,0,
func_148328_e,canScroll,0,
func_148329_a,scrollTo,0,Updates the gui slots ItemStack's based on scroll position.
func_148334_a,generateNewRandomName,0,Randomly generates a new name built up of 3 or 4 randomly selected words.
func_148335_a,reseedRandomGenerator,0,Resets the underlying random number generator using a given seed.
func_148527_a,setRepositories,0,
func_148529_f,clearResourcePack,0,
func_148530_e,getServerResourcePack,0,Getter for the IResourcePack instance associated with this ResourcePackRepository
func_148537_a,sendPacketToAllPlayersInDimension,2,
func_148539_a,sendMessage,2,Sends the given string to every player as chat message.
func_148540_a,sendPacketToAllPlayers,2,
func_148542_a,allowUserToConnect,2,"checks ban-lists, then white-lists, then space for the server. Returns null on success, or an error message"
func_148543_a,sendToAllNearExcept,2,"params: srcPlayer,x,y,z,r,dimension. The packet is not sent to the srcPlayer, but all other players within the search radius"
func_148544_a,sendMessage,2,
func_148545_a,createPlayerForUser,2,also checks for multiple logins across servers