A comprehensive mod collection for Icarus: First Cohort
Requires JimK72's Icarus Mod Manager · All DLCs compatible
📦 EXMOD only — drop the .EXMODZ into Mod Manager and go
🔧 PAK mod — also needs a .pak in Icarus/Content/Paks/mods/ · all players + server must install
Mod
Ver
Description
🧬 Agent's BioLab
2.0
All 11 Bio Lab Legendary weapons in the Workshop — includes Sandwyrm Chainsaw
📦 Agent's Individual Item Kits
3.1
2,052 individual item kits with fair pricing (5–300 credits)
♻️ Workshop Recyclers
5.2
2 recycling machines · 2,285 recipes · Returns processed materials (ingots, refined) — no raw ores or pyritic crusts
🔧 Dev Tools Kit
1.1.2
10 hidden developer tools — Thor's Hammer (fly mode), Transform Tool, and more. All free!
👁️ Night Vision Goggles
2.0
Unlocks hidden NV system — craft at Fabricator/Manufacturer/Machining Bench. No decay, durable, lightweight
☀️ Solar Panel Expansion
1.0
All solar panels and solar backpack in a dedicated Workshop tab with fair pricing
⛏️ Deployable Deep Ore Nodes
1.0
23 ore types as placeable deep mining nodes · Kit system · Workshop + Fabricator crafting · Infinite extraction
🏗️ Building & Construction
Use only ONE FastProcessing variant at a time. They all modify the same recipes.
FastProcessing = passive processors (furnaces, refineries). Faster Crafting = active workbench crafting. They stack.
Mod
Ver
Description
💎 Exotic Economy Overhaul
2.0
52 exchange recipes — convert between Ren/Exotics/Uranium/Biomass, buy/sell materials, bulk ore smelting
🔨 Tier Upgrade Forge
1.1
26 upgrade recipes — trade up through tool and weapon tiers at the Anvil Bench
⛏️ Waste Not
2.2
Mining yields useful secondary resources instead of Stone · 33 deposit types · Originally by CritFail
Mod
Ver
Description
🥩 No Food Spoilage
2.0
All food and volatiles never spoil · 33 decayable entries · 134 composter recipes
⏱️ Extended Spoil Timers
1.2
Food 5× longer · Other decay 3× longer · 32 items (not compatible with No Food Spoilage)
🔩 Indestructible Tools & Weapons
1.8
192 items set to max durability — tools, weapons, armor, buildings, crafting stations
📦 Stack Size Overhaul
1.3
1,257 items — resources/ammo 5×, everything else 3×, cap 9,999
🐾 Creature Drop Enhancer
1.0
2× all butchery and skinning outputs across 62 recipes
🌾 Fish and Farming Boost
1.1
390 changes — 2× crop growth, +50% harvests, doubled fish spawns, DLC plants included
Mod
Ver
Description
🩹 Modular Affliction Adjuster
2.0
80+ afflictions reduced ~50% penalties · +50% escalation time · -50% damage over time
💊 Modular Buff Enhancer
1.1
83 core buffs + 156 food buffs all boosted ~50% — stacks with talent bonuses
🍳 Culinex Food Boost Fix
2.7
Fixes Chef's Backpack 25% food boost on all 206 foods/drinks/tonics · Adds chicken butchery recipe
👁️ More Eye Colours
2.0
60 new eye colors (69 total) — greens, ambers, purples, blues, greys, reds, and exotics
☠️ Difficulty & Performance
Mod
Ver
Description
💀 Hardcore Rebalance Pack
1.18
🔧 The full brutal experience — alpha hunters · limited lives (permadeath on Hard) · enraged creatures · survival pressure · creature scaling · deadly storms · wall-attack fix · 167 prospects
🦁 Creature Difficulty Scaling
2.2
Full creature overhaul for level 500 cap · 161 spawn zones rescaled · 136 creatures buffed by tier
📈 Performance Optimizer
2.2
🔧 FPS boost via PAK engine overrides (foliage/shadows/fog/LOD) + data table changes
🌀 Absolute Chaos - Core
0.2.1
Total overhaul mod — early access core module
1. Install JimK72's Icarus Mod Manager → github.com/Jimk72/Icarus_Software
2. Download the .EXMODZ file for any mod
3. Import drag into Mod Manager and enable
4. PAK mods also copy the .pak to Icarus/Content/Paks/mods/
5. Play!
Rule
Mods
Pick one
FastProcessing 5× / 10× / 15× / 25× / Instant
Not compatible
No Food Spoilage ↔ Extended Spoil Timers
Not compatible
Hardcore Rebalance Pack ↔ Extended Spoil Timers
All players + server
Extended Wire · Turret Variants · Hardcore Rebalance · Performance Optimizer
Everything else
Fully compatible with each other