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Settings
Alex S. edited this page Feb 21, 2025
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UltimateAntiCheat offers a range of settings which can modify how the program behaves.
Settings are baked in/compiled with the program instead of being in an external file. This is done to prevent end users from editing a config file to circumvent specific detections or enforcements. Settings can be changed in main.cpp, and new ones can be added in Common/Settings.hpp. Both debug build and release build have their own set, since different settings are suitable for each type of build.
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bEnableNetworking- Turns on/off server communications -
bEnforceSecureBoot- Enforces secure boot, which is often used in competitive play (which can be changed through thebcdeditWindows command) -
bEnforceDSE- Turns on/off driver signature enforcement (or Windows Test Mode) -
bEnforceNoKDBG- Turns on/off kernel debugging checks (which can be changed through thebcdeditWindows command) -
bUseAntiDebugging- Turns on/off anti-debugging checks -
bUseIntegrityChecking- Turns on/off section integrity checks -
bCheckThreadIntegrity- Turns on/off thread suspension & thread exit code checks -
bCheckHypervisor- Turns on/off hypervisor checks -
bRequireRunAsAdministrator- Whether the program has to be run as an administrator (recommended to always be set totrue) -
bUsingDriver- Whether or not to load the driver at startup (no driver included in the open source version of this project, so you'll need to provide your own) -
bEnableLogging- Whether or not to write log messages to the output file specified inlogFileName -
allowedParents- List of allowed parent processes. The program will not start up if its parent does not match one of the list's values -
logFileName- Name of the file to write logging messages to -
KMDriverName(inSettings.hpp) - Name of the driver service to load -
KMDriverPath(inSettings.hpp) - Path of the driver to load