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@AlexeyBond AlexeyBond released this 15 Aug 13:49
· 4 commits to master since this release

New Godot 4.3 features supported/used:

  • new TileMapLayer nodes are now supported. This includes multi-layer maps, consisting of multiple TileMapLayers - but they should be grouped under a special WFC2DLayeredTileMap node.
  • non-user-editable exported properties are hidden using @export_storage (those properties are exported to make rules and related objects serializable, mostly for future rule editor support)

Exampes/demos:

  • added TileMapLayer (and WFC2DLayeredTileMap) usage examples
  • fixed multitile mapper example location