1.6
New Godot 4.3 features supported/used:
- new
TileMapLayer
nodes are now supported. This includes multi-layer maps, consisting of multipleTileMapLayer
s - but they should be grouped under a specialWFC2DLayeredTileMap
node. - non-user-editable exported properties are hidden using
@export_storage
(those properties are exported to make rules and related objects serializable, mostly for future rule editor support)
Exampes/demos:
- added
TileMapLayer
(andWFC2DLayeredTileMap
) usage examples - fixed multitile mapper example location