Hi, I'm Amélie, I do computer graphics, engine programming and machine learning magic.
I was previously an intern in graphics at Quantic Dream and Ubisoft Montpellier. Je parle Français, also English, litt norsk, でも僕の日本語はめっちゃ悪いです
I specialize in modern graphics rendering, raytracing and GPU-driven pipelines. I also dig Apple platforms and console SDKs. Business inquiries: [email protected]
Currently working on a cross-platform modern engine and game for my indie studio. I'm also on Twitter : @Dispatch_Graph







