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Merge pull request #135 from Bogay/docs/r3-integration-typo
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Fix typo in R3 integration docs
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AnnulusGames authored Dec 25, 2024
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By integrating [R3](https://github.com/Cysharp/R3) into your project, it adds extension methods compatible with Reactive Extensions (Rx).

If you have installed R3 via the Package Manager, the following functionality will be automatically added. However, if you have imported UniRx via a unitypackage or similar method, you'll need to add `LITMOTION_SUPPORT_R3` to `Settings > Player > Scripting Define Symbols`.
If you have installed R3 via the Package Manager, the following functionality will be automatically added. However, if you have imported R3 via a unitypackage or similar method, you'll need to add `LITMOTION_SUPPORT_R3` to `Settings > Player > Scripting Define Symbols`.

### Creating Motion as an Observable

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