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new spy behavior
Renegade edited this page Dec 4, 2011
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1 revision
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
if a spy enters an oil derick it will make it give the player a cut of every frame that it gives money and even decereasing the enemy's cash cut
example :
oil direck gives 50 money every 100 frames when sendeing a spy in an oil direck it will give the player who spyed on the the derick 25 and the player who owns the direck 25
eaxmple tag :
SpyEffect.Vampier=(Integer-%) , if 50% the player who owns the dirck will get half and the player who spyed on the dirck will get the other half depeding on hoe many money that it gives every frame.
- This needs to be filled by a supporter/drafter of this specification.
- This needs to be filled by a supporter/drafter of this specification.