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Version update 7.49.0
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Babylon.js Platform committed Feb 13, 2025
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363 changes: 362 additions & 1 deletion .build/changelog.json

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22 changes: 22 additions & 0 deletions CHANGELOG.md
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# Changelog

## 7.49.0

### Core

- WebGPU: Fix distance attenuation calculation in SSR2 - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16174](https://github.com/BabylonJS/Babylon.js/pull/16174))
- Several tiny fixes for animations - by [deltakosh](https://github.com/deltakosh) ([#16171](https://github.com/BabylonJS/Babylon.js/pull/16171))
- Update return type and comments in CreateHotSpotQueryForPickingInfo - by [cournoll](https://github.com/cournoll) ([#16172](https://github.com/BabylonJS/Babylon.js/pull/16172))
- RSMGI: Fix shaders not yet loaded when generating GI - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#16173](https://github.com/BabylonJS/Babylon.js/pull/16173))
- Add support for PointListBlock - Used to manually defines a geometry based on a list of points - [_New Feature_] by [deltakosh](https://github.com/deltakosh) ([#16168](https://github.com/BabylonJS/Babylon.js/pull/16168))
- UT for processing pointer down triggers, ensuring the meshUnderPointer passed to the handler is up to date - by [AmoebaChant](https://github.com/AmoebaChant) ([#16169](https://github.com/BabylonJS/Babylon.js/pull/16169))
- Fix OnPickDownTrigger passing along a stale meshUnderPointer value on touch devices - [_Bug Fix_] by [AmoebaChant](https://github.com/AmoebaChant) ([#16167](https://github.com/BabylonJS/Babylon.js/pull/16167))
- SnapshotRenderingHelper: Don't force world matrix computation - by [Popov72](https://github.com/Popov72) ([#16165](https://github.com/BabylonJS/Babylon.js/pull/16165))
- Fix nge crash when no data is present for Compute Normals - [_Bug Fix_] by [deltakosh](https://github.com/deltakosh) ([#16164](https://github.com/BabylonJS/Babylon.js/pull/16164))
- Add indices calculation in CreateHotSpotQueryForPickingInfo - by [cournoll](https://github.com/cournoll) ([#16157](https://github.com/BabylonJS/Babylon.js/pull/16157))
- SnapshotRenderingHelper: Support animated instances in fast snapshot mode - by [Popov72](https://github.com/Popov72) ([#16163](https://github.com/BabylonJS/Babylon.js/pull/16163))

### Viewer

- Viewer: update annotations while viewer is suspended - by [ryantrem](https://github.com/ryantrem) ([#16178](https://github.com/BabylonJS/Babylon.js/pull/16178))
- Viewer: Bring back panning sensitivity adjustment - by [ryantrem](https://github.com/ryantrem) ([#16177](https://github.com/BabylonJS/Babylon.js/pull/16177))
- Viewer: Call updateMesh on SnapshotHelper - by [ryantrem](https://github.com/ryantrem) ([#16166](https://github.com/BabylonJS/Babylon.js/pull/16166))

## 7.48.3

### Core
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