Skip to content

Document mod protection for paid/private mods#275

Open
Starystars67 wants to merge 2 commits intomainfrom
Starystars67-patch-1
Open

Document mod protection for paid/private mods#275
Starystars67 wants to merge 2 commits intomainfrom
Starystars67-patch-1

Conversation

@Starystars67
Copy link
Member

Added section on protecting mods from download for paid/private mods.

Added section on protecting mods from download for paid/private mods.
You can now protect mods! This will allow you to host a server with protected or restricted content without actually redistributing the content.
This is ideal for if you have what is frequently refered to as "Paid Mods" or you are a mod creator and wish to have a limited access to your latest work.
Just run `protectmod <filename with .zip> <true/false>` in the server console to protect a mod. Users that join a server with protected mods will have to obtain the file themselves from another source such as direct from the creator or via platforms like Patreon. Once obtained they need to put it in their launcher's resources folder.
The launcher will inform the user about this if the file is missing.
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Maybe add something along the lines of "The user will also see a notification in-game that shows the missing file and how to fix it" here

@trebor8820
Copy link
Contributor

trebor8820 commented Mar 11, 2026

Line 250, "refered" is misspelled. Should be "referred"

Line 251, suggest replacing "users will have to" with "users will need to" - "have to" nearly implies that it will push them in the direction to do so.

Implement suggested changes by trebor
#275 (comment)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants