Multi-Language Bot SDK – REAL VERSION
This repository provides a real, cross-language bot development SDK designed for game integration. It includes fully functional examples in Haskell, Crystal, Elixir, a minimal Assembly stub, along with a Makefile and Dockerfile for easy building and testing.
Supported Languages
Haskell: Player management, leveling, inventory, AI responses, commands.
Crystal: Realistic player and bot system with commands and AI logic.
Elixir: Process-friendly player/command structures with AI.
Assembly: Minimal bot output for demonstration (x86, NASM).
Makefile: Build all languages quickly.
Dockerfile: Containerized environment with all dependencies ready.
Directory Structure /Haskell Player.hs # Player logic Commands.hs # Command definitions AI.hs # AI module Main.hs # Example bot runner /crystal player.cr # Player class commands.cr # Command class ai.cr # AI class main.cr # Example bot runner /elixir player.ex # Player struct and functions commands.ex # Command module ai.ex # AI module main.exs # Example bot runner /assembly bot.asm # Minimal bot output Makefile # Build scripts for all languages Dockerfile # Containerized environment
Features – REAL BOT
Player Management: Name, level, experience, inventory.
Commands: Attack, chat, collect items, etc.
AI System: Dynamic responses for chat and actions.
Cross-language Examples: Haskell, Crystal, Elixir all runnable.
Docker Integration: Run all languages in a single environment.
Assembly Stub: Demonstrates minimal bot output for fun/historic interest.
Getting Started
- Build via Makefile make all
Haskell: hsbot binary. Run: ./hsbot
Crystal: crystalbot binary. Run: ./crystalbot
Elixir: Run script directly: elixir elixir/main.exs
Assembly: asm_bot binary. Run: ./asm_bot
- Using Docker docker build -t bot-sdk . docker run -it -v $(pwd):/app bot-sdk
All dependencies installed (ghc, crystal, elixir, nasm)
Environment ready to run bots immediately
Example Usage Haskell let alice = initPlayer "Alice" let cmds = [("attack", \p _ -> name p ++ " attacks!")] putStrLn $ executeCommand cmds "attack" alice []
Crystal alice = Player.new("Alice") cmds = Commands.new cmds.register "attack", ->(p, args){ "#{p.name} attacks!" } puts cmds.execute("attack", alice, [])
Elixir alice = %Player{name: "Alice"} IO.puts Commands.execute("attack", alice, [])
Notes
AI responses are dynamic and can be expanded for real game logic.
Players can gain experience, level up, and collect items.
Designed for local development and easy integration into real game engines.
Assembly version is minimal but can be expanded for embedded or low-level bots.