Releases: Brayconn/AllSeeingEye
π¦ ASE 2.0 π¦
You can patch Guxt now
You can patch Guxt now
Use BPP to patch Guxt now
Use these patches to patch Guxt now
Edit: There was an issue in GuxtModdingFramework that I just fixed, so now you can use this new version to patch Guxt
Hotfix 1.1.1.1.1.1.1.1.1...
Turns out I broke a thing, and something else was broken and no one noticed.
Fixed a regression where ASE wouldn't load tileset tile types correctly, and crash.
Opening attributes that aren't named .pxatrib works now.
Added a tiny note about using the screen preview.
Enhancements and Clarifications
Made an update with a bunch of cool stuff.
Can't think of what to add next, so this'll probably be it for a while.
Every entity that has usable ExtraInfo should now display/work properly.
You can edit multiple entities at once.
Zoom has been improved, and added to the attribute editor. (latter a request by DT)
Screen preview exists now. (request by DT)
A few minor code refactors.
Manual.md has been expanded.
π CAN SEE EVERYTHING
The editor is out; get modding! π
(And be sure to read the docs!)