Aditya Gupta lab 06 submsision #1
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Shadertoy link: https://www.shadertoy.com/view/dsB3Rt
All the bugs are marked with a comment starting with the word
FIX
. The comments also have more information about how I found each bug.There was a bug in the Common section as well, in
interpNoise3D1()
. Usingvec3
forfloor(p)
led to float precision errors and visual artifacts in the sky, so I replaced it withivec3
to solve the issue.