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19 changes: 10 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,13 @@ Project 0 Getting Started

**University of Pennsylvania, CIS 565: GPU Programming and Architecture, Project 0**

* (TODO) YOUR NAME HERE
* (TODO) [LinkedIn](), [personal website](), [twitter](), etc.
* Tested on: (TODO) Windows 22, i7-2222 @ 2.22GHz 22GB, GTX 222 222MB (Moore 2222 Lab)

### (TODO: Your README)

Include screenshots, analysis, etc. (Remember, this is public, so don't put
anything here that you don't want to share with the world.)

* Saksham Nagpal
* [LinkedIn](https://www.linkedin.com/in/nagpalsaksham/), [Portfolio](https://sakshamnagpal.com/)
* Tested on: Windows 11 Home, AMD Ryzen 7 6800H Radeon @ 3.2GHz 16GB, NVIDIA GeForce RTX 3050 Ti Laptop GPU 4096MB

### Screenshots
* Testing CUDA Installation ![](images/3.1.1%20CUDA%20Test.jpg)
* Nsight Debugging ![](images/3.1.2%20Nsight%20Debugging.jpg)
* Nsight Profiling ![](images/3.1.2%20Nsight%20Profiling.jpg)
* WebGL Test ![](images/3.2%20WebGL%20Works.jpg)
* DXR Support Check ![](images/3.3%20DXR%20Support.jpg)
2 changes: 1 addition & 1 deletion cuda-getting-started/src/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
*/
int main(int argc, char* argv[]) {
// TODO: Change this line to use your name!
m_yourName = "TODO: YOUR NAME HERE";
m_yourName = "Saksham Nagpal";

if (init(argc, argv)) {
mainLoop();
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2 changes: 1 addition & 1 deletion dxr-support/src/D3D12RaytracingHelloWorld/Raytracing.hlsl
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ void MyRaygenShader()
[shader("closesthit")]
void MyClosestHitShader(inout RayPayload payload, in MyAttributes attr)
{
float3 barycentrics = float3(1 - attr.barycentrics.x - attr.barycentrics.y, attr.barycentrics.x, attr.barycentrics.y);
float3 barycentrics = float3(0.4, 0, 0.8);//float3(1 - attr.barycentrics.x - attr.barycentrics.y, attr.barycentrics.x, attr.barycentrics.y);
payload.color = float4(barycentrics, 1);
}

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