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Project 3: Jason Xie #22

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@JChunX JChunX commented Oct 10, 2023

CUDA Path Tracer

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Features

✨ Diffuse / Specular shading

πŸ™…β€β™‚οΈ Path termination via stream compaction

⚑️ Continuous memory rays via sorting

🏦 First bounce caching

Extras

πŸ‡ glTF mesh loading support 4️⃣

πŸ™ Hierarchical spatial data structures 6️⃣

Note

Late days used: 3️⃣ (Oct 9th)

Some code modifications were made after the submission date to enhance readability and to construct scenes. No functional changes have been made after the submission date.

YVin3D and others added 30 commits September 18, 2018 16:45
- Clarified how to use the rng
- Added Procedural Shapes & Textures as an option
- Added new slides url
- Updated due date
…structions-2021

Update instructions for Fall 2021
Updated dates
Added GUIDataContainer Class to bridge data communication between pathtrace.cu and preview.cpp
Currently it's impossible to "unfocus" the GUI because a bool variable is not updated correctly.
Fix a bug that causes MouseOverImGuiWindow() to not work
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8 participants