Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

19 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Contributing to Strata Unreal Engine Plugin

Note: Currently tested and working on Unreal Engine Version(s): 5.7

Setup

  1. Navigate to your Unreal Engine project's plugins folder (Ex: cd "C:\Documents\Unreal Projects\<project-name>\Plugins")
  2. Run git clone https://github.com/CS4091-Capstone-II-Team-13/StrataPluginUE
  3. Enter the directory: cd StrataPluginUE

Making Changes

Changing code

  1. Disable Live Coding by disabling the checkbox at Edit -> Editor Preferences... -> General -> Live Coding -> General -> Enable Live Coding
  2. In Unreal Engine, open Visual Studio by clicking on Tools -> Open Visual Studio
  3. Ensure that your configuration at the top is set to Development Editor and Win64
  4. In the soluton explorer, navigate to Games/<project-name>/Plugins/StrataPluginUE/Source/Strata
  5. Make your changes to the file(s) of your choice...
  6. Ensure your changes build correctly by pressing F7 or by clicking on Build -> Build Solution

Testing your changes within your Unreal Engine project

  1. Ensure your changes build correctly (see previous section)
  2. Recompile the Strata plugin: Tools -> Debug -> Modules -> Strata -> Recompile

Creating Pull Requests

  1. Before beginning your feature, run git checkout main; git pull to ensure your version is up to date
  2. Create a new branch from main: git checkout -b <branch-name>. Branch name formatting: [feature, docs, fix, test]/title
  3. Add your changes: git add .
  4. Commit your changes: git commit -m "Descriptive description"
  5. Push your changes: git push -u origin <branch-name>
  6. Visit https://github.com/CS4091-Capstone-II-Team-13/StrataPluginUE in your browser and click "Create Pull Request"

About

An Unreal Engine 5.7 plugin for the Strata version control system.

Contributing

Stars

Watchers

Forks

Releases

Packages

Contributors

Languages