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Always switch to editor when it should #12820
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always switch to editor when it should
jjspace b81911a
don't rerun sandcastle when switching to code
jjspace 69ada06
Merge remote-tracking branch 'origin/sandcastle-v2' into fix-gallery-…
jjspace 5aa9934
Merge remote-tracking branch 'origin/sandcastle-v2' into fix-gallery-…
jjspace c097312
fix typo
jjspace 7749bb6
Merge remote-tracking branch 'origin/sandcastle-v2' into fix-gallery-…
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But moreover, I agree with Luke that this seems like confusing behavior.
Why do we need to rerun from the gallery list at all?
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Without this behavior there is (currently) no way to "re-run" or reset a sandcastle without first switching to the code view. I don't know about others but I personally find I often want to reset sandcastles if I've moved the camera or edited values and just want a quick way to get back to the "start". Maybe we need to move the
Runbutton or duplicate it but for now this solution felt like a good compromise.There was a problem hiding this comment.
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@ggetz did you have thoughts around this?